Here's what it says:
History: A3D_UpdateSource<-StartSample<-UpdateSounds<-UGalaxyAudioSubsystems::Update<-UGameEngine:raw<-UWindowsViewport::Repaint<-UWindowsClient::Tick<-ClientTick<-UGameEngine::Tick<-UpdateWorld<-MainLoop
This happens at anytime in the middle of a match (2 minutes playing UT or 2 hours). Here is my system:
PIII-500 Midwest Micro
128 MB SDRAM
20 GB Western Digital 5400rpm HD
ATI Rage Fury 128 AGP>>problem may only occur with this card
Voodoo 2 PCI
Soundblaster LIVE 256(updated to 512 voices & Liveware 3.0)
Monsoon MM-1000 Speakers
Gigabyte GA-6BXC BX Slot 1 Motherboard
Nothing overclocked
I have latest drivers for all except BIOS (may try this if necessary). Am using 420 patch. Have approx. 320 maps, 25 new skins, 25 new voices in my UT directory (this may be too many voices, but don't think so, unless one or two voices a problem, this doesn't seem the problem either). No mods except those included with either Bonus or Inoxx pack. Have checked UT forums back to March 2000 and some ideas, but some have different systems and problem not pinpointed. Shutting off 3D Hardware Sound makes sounds not right.
The suggestions found in forums are:
- try latest d3d_06/d3ddrv.dll file
- try latest rundll32.exe file
- ATI card is overheating (need another fan)
- AGP slot is not getting correct voltage
- change to 44,100 Hz sample, 32 voice maximums (may try this first)
I have tried a few minor things and nothing worked.
Does anyone know what sound settings are supposed to be set to in UT for basic vs. maxed out sound features?
Cydronate and mason188 (any answers to your questions from May 2000 posts?)
Will the new 430 patch help and does it solve the problems with the 425 and 428 patches?
Any answers to any of the questions in this thread would be greatly appreciated. This has been driving me crazy!
Thank you.
History: A3D_UpdateSource<-StartSample<-UpdateSounds<-UGalaxyAudioSubsystems::Update<-UGameEngine:raw<-UWindowsViewport::Repaint<-UWindowsClient::Tick<-ClientTick<-UGameEngine::Tick<-UpdateWorld<-MainLoop
This happens at anytime in the middle of a match (2 minutes playing UT or 2 hours). Here is my system:
PIII-500 Midwest Micro
128 MB SDRAM
20 GB Western Digital 5400rpm HD
ATI Rage Fury 128 AGP>>problem may only occur with this card
Voodoo 2 PCI
Soundblaster LIVE 256(updated to 512 voices & Liveware 3.0)
Monsoon MM-1000 Speakers
Gigabyte GA-6BXC BX Slot 1 Motherboard
Nothing overclocked
I have latest drivers for all except BIOS (may try this if necessary). Am using 420 patch. Have approx. 320 maps, 25 new skins, 25 new voices in my UT directory (this may be too many voices, but don't think so, unless one or two voices a problem, this doesn't seem the problem either). No mods except those included with either Bonus or Inoxx pack. Have checked UT forums back to March 2000 and some ideas, but some have different systems and problem not pinpointed. Shutting off 3D Hardware Sound makes sounds not right.
The suggestions found in forums are:
- try latest d3d_06/d3ddrv.dll file
- try latest rundll32.exe file
- ATI card is overheating (need another fan)
- AGP slot is not getting correct voltage
- change to 44,100 Hz sample, 32 voice maximums (may try this first)
I have tried a few minor things and nothing worked.
Does anyone know what sound settings are supposed to be set to in UT for basic vs. maxed out sound features?
Cydronate and mason188 (any answers to your questions from May 2000 posts?)
Will the new 430 patch help and does it solve the problems with the 425 and 428 patches?
Any answers to any of the questions in this thread would be greatly appreciated. This has been driving me crazy!
Thank you.