Alpha 4 of ctf_creak has been uploaded:
http://slainchild.shackspace.com/files/ctf_creak_a4.zip
Alpha 4
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+Added playerclip brushes around and above the map to stop players getting to places they shouldn't be
+Removed an entrance to the mid-section side rooms on the upper level
+Changed a lot of textures
+Made a few custom posters/signs, placement not final
+Changed layout of the walkways in the flagrooms, only one ramp up to the upper level now
+Lots of architectural changes to both bases to make them more distinguishable from each other
+More detailing and displacement work
+Changed outdoors lighting and skybox
+Fixed missing player and object shadows
+Changed a lot of func_detail brushes into func_illusionary brushes to stop players getting stuck on them while walking near walls.
[screenshot]http://img.photobucket.com/albums/v497/Slainchild/a7e7e310.jpg[/screenshot]
[screenshot]http://img.photobucket.com/albums/v497/Slainchild/b13ad248.jpg[/screenshot]
[screenshot]http://img.photobucket.com/albums/v497/Slainchild/9f35a5ae.jpg[/screenshot]