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View Full Version : hud mutator question


lofantasy
24th Dec 2001, 06:08 PM
greets, i just had a question on how to add info to the hud like hte scoreboard. rather then having to hit f1, its on the screen.
as part of my mutator, i want it to display info about the other players, but cant seem to get htat to work. i got it working up to the point of displaying text, (off a server) but it doesnt show info like hte players names or anything.
any pointers on how i can do that?

an a second question. when using the MutatorTakeDamage, do i set it as a "simulated function" or a normal function? with the simulated, it always returns "accessed none". when using it as a function, it sometimes returns a accessed none. i have logging to find where its doing it. an its only doing it in this function.

Brood_of_Evil
12th Jan 2002, 03:19 AM
Nop, you don't have to declare MutatorTakeDamage() as simulated, only functions that should be called client side are declared as simulated...a good example if PostRender() for instance, since this is called only by the client.