What's your oppinion? How should the score be counted in U2?
Should there be individual scores in teamgames?
Why I ask is because I often see in especially CTF, players who play for their own score and not for the team.
Here some examples:
Example 1: You have grabbed the enemy flag and are running towards your base. You are hunted by one or two enemies. Instead of backing you up and encounter the enemies, your teammate hide in a safe place so he don't get killed and maybe hope that you get killed so he can grab the flag by himself and get the points.
Example 2: Your teammate is on spree or ramapage, now he hide and avoid to encounter any enemies. Only try to kill them when he is safe. Sneaking from behind or camping with a sniper somewhere.
Example 3: Your teammate is on defence. He camp in the flagroom.
He never try to kill any enemy until they have grabbed the flag, because it gives him more points. He don't care that he sometimes is unsuccessful because the enemy got backups.
This is not my experince from clanmatches but it's common on pubs.
I would like to see some different system for counting points, especially in ctf.
Should there be individual scores in teamgames?
Why I ask is because I often see in especially CTF, players who play for their own score and not for the team.
Here some examples:
Example 1: You have grabbed the enemy flag and are running towards your base. You are hunted by one or two enemies. Instead of backing you up and encounter the enemies, your teammate hide in a safe place so he don't get killed and maybe hope that you get killed so he can grab the flag by himself and get the points.
Example 2: Your teammate is on spree or ramapage, now he hide and avoid to encounter any enemies. Only try to kill them when he is safe. Sneaking from behind or camping with a sniper somewhere.
Example 3: Your teammate is on defence. He camp in the flagroom.
He never try to kill any enemy until they have grabbed the flag, because it gives him more points. He don't care that he sometimes is unsuccessful because the enemy got backups.
This is not my experince from clanmatches but it's common on pubs.
I would like to see some different system for counting points, especially in ctf.