Ok. Just about every map I play, I notice one of these 3 themes:
Large map, with large open areas
Small maps, with tight areas
and the general in-between.
I'm tired of that. The only maps I can get decent fps on is the Small maps with tight areas. Here's the challenge...
Make a map that is fairly large (can hold 16-32 people would be a bonus ), yet, with very few if any at all "wide open spaces". Think of a massive military testing facility, think of a nuclear reactor plant. Think tight corridors and lots of em'. Think of a 100 story building having a lan party
I want a map where I can take my shotgun or mp5 and do some CQB yet have more than 2 bots on my team. Anyone else share my dream?
<a href=http://thrash123.unrealengine.com/>-Thrash123-</a>
<img src=http://www.planetunreal.com/legends/thrash123/t123lrsigstone.jpg>
<a href=http://www.planetunreal.com/legends/>Legends Reborn</a>
Texture Artist
/ME gets a martini
Large map, with large open areas
Small maps, with tight areas
and the general in-between.
I'm tired of that. The only maps I can get decent fps on is the Small maps with tight areas. Here's the challenge...
Make a map that is fairly large (can hold 16-32 people would be a bonus ), yet, with very few if any at all "wide open spaces". Think of a massive military testing facility, think of a nuclear reactor plant. Think tight corridors and lots of em'. Think of a 100 story building having a lan party
I want a map where I can take my shotgun or mp5 and do some CQB yet have more than 2 bots on my team. Anyone else share my dream?
<a href=http://thrash123.unrealengine.com/>-Thrash123-</a>
<img src=http://www.planetunreal.com/legends/thrash123/t123lrsigstone.jpg>
<a href=http://www.planetunreal.com/legends/>Legends Reborn</a>
Texture Artist
/ME gets a martini