Gamespot talks with Virtual Heroes CEO, Jerry Heneghan, about the training applications they're building with Unreal Technology. One of those, Zero Hour: America's Medic will actually be available to the public as a $15 dollar download.
The Virtual Heroes team is pretty diverse and includes members from EA:LA and, somewhat ironically, Rockstar Games. The training applications are truly games at their core and are as diverse as the team. Some past and present projects include software to assist with therapy for wounded soldiers at Walter Reed Hospital, an Adaptive Thinking and Leadership Trainer with the U.S. Special Forces, and even a virtual hotelier-tutor for Hilton. Jerry Heneghan talks about the upcoming Human-Sim:
The Virtual Heroes team is pretty diverse and includes members from EA:LA and, somewhat ironically, Rockstar Games. The training applications are truly games at their core and are as diverse as the team. Some past and present projects include software to assist with therapy for wounded soldiers at Walter Reed Hospital, an Adaptive Thinking and Leadership Trainer with the U.S. Special Forces, and even a virtual hotelier-tutor for Hilton. Jerry Heneghan talks about the upcoming Human-Sim:
Basically what we're doing is creating digital virtual humans with a physiology engine with a pharmaco-kinetic drug model. They're biomechanically correct. The gist of that is, unlike when people are building hospitals in Second Life and everyone's rejoicing because it's an architectural walk-through, we're creating highly instrumented and engaging environments. You apply a bandage and stick a needle in a patient, the patient will react, from a physiological perspective, in an authentic way in terms of body size, etc. That's pretty powerful, and nobody's tried to do that before. We also allow instructors to control the physiology dynamically or let the physiology engine run autonomously, which is interesting. It can throw curveballs at medical students.