Fordy continues to uncover things of interest to level designers and modelers. First, at his site, you'll find a link to the 3D Studio Max 7 demo, a very popular (and quite expensive) modeling suite.
Next up, you'll find a link to a video tutorial explaining how to make use of Normal Mapping, a technique that will be a key part of mapping with Unreal Engine 3.0. If you recall, Normal Mapping was showcased prominently in the video of the updated engine at E3 2004.
Next up, you'll find a link to a video tutorial explaining how to make use of Normal Mapping, a technique that will be a key part of mapping with Unreal Engine 3.0. If you recall, Normal Mapping was showcased prominently in the video of the updated engine at E3 2004.