Hey i'mn making some skins for INF for UT, but alas, i can not get them to work. I have the int file correct but i get this message:
Unsupported texture 3
History: UGlideRenderDevice: /~unreal/ubb/html/biggrin.gifownloadTexture <-(size=256x256, (8/0) <- FGlideTMU::SetTexture <-
UGlideRenderDevice: /~unreal/ubb/html/biggrin.gifrawGouraudPolygon <- RenderSubsurface <- URender: /~unreal/ubb/html/biggrin.gifrawLodMesh <- (LodMesh
Botpack.SelectionMale2) <- DrawMesh <- URender: /~unreal/ubb/html/biggrin.gifrawActerSprite <- URender: /~unreal/ubb/html/biggrin.gifrawActor<-
UCanvas::execDrawClippedActor <- (UMenuPlayerMeshClient Transiet.UMenuPlayerMeshClient0 @ Function
UWindow.UWindowWindow.DrawClippedActor : 0130) <- UObject:rocessEvent <-(UTConsole
Transient.UTConsole0, Function UWindow.WindowConsole.UWindowPostRender) <- UGameEngone: /~unreal/ubb/html/biggrin.gifraw <-
UWindowsViewport::Repaint <- UwindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <-
MainLoop
Any help would be very appreciated
*note: those /~unreal/ubb/html/biggrin.gif's are really : D but close together like :X. Damn smilely faces!*
[This message has been edited by Darkliege (edited 11-10-1999).]
Unsupported texture 3
History: UGlideRenderDevice: /~unreal/ubb/html/biggrin.gifownloadTexture <-(size=256x256, (8/0) <- FGlideTMU::SetTexture <-
UGlideRenderDevice: /~unreal/ubb/html/biggrin.gifrawGouraudPolygon <- RenderSubsurface <- URender: /~unreal/ubb/html/biggrin.gifrawLodMesh <- (LodMesh
Botpack.SelectionMale2) <- DrawMesh <- URender: /~unreal/ubb/html/biggrin.gifrawActerSprite <- URender: /~unreal/ubb/html/biggrin.gifrawActor<-
UCanvas::execDrawClippedActor <- (UMenuPlayerMeshClient Transiet.UMenuPlayerMeshClient0 @ Function
UWindow.UWindowWindow.DrawClippedActor : 0130) <- UObject:rocessEvent <-(UTConsole
Transient.UTConsole0, Function UWindow.WindowConsole.UWindowPostRender) <- UGameEngone: /~unreal/ubb/html/biggrin.gifraw <-
UWindowsViewport::Repaint <- UwindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <-
MainLoop
Any help would be very appreciated
*note: those /~unreal/ubb/html/biggrin.gif's are really : D but close together like :X. Damn smilely faces!*
[This message has been edited by Darkliege (edited 11-10-1999).]