The current version of the cylinder builder names the polys of partial brushes like this:
The current build I'm working on builds all the sides in one go.
Is it an advantage to be able to select all the vertical sides in one go, or a disadvantage that the cut sides are selected at the same time as the curvature sides?
So: better, worse, or just different?
Edit: Item Naming explanation:
When a poly is selected, SHIFT+I selects the other polys in that brush that have the same name.
In other words: poly naming divides the polys of a brush into seperate groups. Current partial cylinder has three groups, listed above.
- caps (the icing and the base)
- curvature sides (the outer rim)
- cut sides (the bits where you'd see the jam filling if it was a cake )
The current build I'm working on builds all the sides in one go.
Is it an advantage to be able to select all the vertical sides in one go, or a disadvantage that the cut sides are selected at the same time as the curvature sides?
So: better, worse, or just different?
Edit: Item Naming explanation:
When a poly is selected, SHIFT+I selects the other polys in that brush that have the same name.
In other words: poly naming divides the polys of a brush into seperate groups. Current partial cylinder has three groups, listed above.
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