Hi,
I've just started messing around with making a mod for UT, but I'm having a problem with UnrealED. I hear it's better to code outside of UnrealED and use ucc, but I haven't got that all worked out yet. In the meantime, I've been trying to make small changes to my code in the UnrealED script editor. The problem is, every time I exit UnrealED I hear the "error" noise, but I don't actually see any error windows. The result is that all the changes I made to my code, even though I compiled it in UnrealED, don't seem to take effect. In particular, just as a test, I changed some of the death messages in the default properties of my mod (having set up my mod as described in "Mod Authoring for Unreal Tournament"), but after compiling and exiting, the changes aren't there. When I check them again, they're back to the original values.
Does anyone know what's going on here? In addition, after this "error" while closing UnrealED, when I go to run UT itself, I get the splash screen saying that it wasn't closed properly, etc.
Thanks!
I've just started messing around with making a mod for UT, but I'm having a problem with UnrealED. I hear it's better to code outside of UnrealED and use ucc, but I haven't got that all worked out yet. In the meantime, I've been trying to make small changes to my code in the UnrealED script editor. The problem is, every time I exit UnrealED I hear the "error" noise, but I don't actually see any error windows. The result is that all the changes I made to my code, even though I compiled it in UnrealED, don't seem to take effect. In particular, just as a test, I changed some of the death messages in the default properties of my mod (having set up my mod as described in "Mod Authoring for Unreal Tournament"), but after compiling and exiting, the changes aren't there. When I check them again, they're back to the original values.
Does anyone know what's going on here? In addition, after this "error" while closing UnrealED, when I go to run UT itself, I get the splash screen saying that it wasn't closed properly, etc.
Thanks!