Zoning problems

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Coolos

New Member
Sep 9, 2004
17
0
0
Hello everybody,
I have some problems with "zoning".
I have put my zones and when i build my level, all my optimised rooms are dark !!
Lights dont seem to be calculate!!!
In the game, with "rmode 1" i see that the zones work but it's all dark :(

Have you ever had this kind of pb?

Thanks for answers ;)

Coolos
 

Coolos

New Member
Sep 9, 2004
17
0
0
[<ÇhîGèllà>] said:
Hello dude. Looks like u just started like me. here is a link for basic mapping http://www.planetunreal.com/corsix/?p=tut_ued_basics.html

Most of ya questions are answered here
if ya need more tutorials let me know
ivopeters24@hotmail.com


I Have done it and i don't understand what appened to me
Let's see the result :
normal :
normal.jpg

Portal :
portal.jpg
 

R-Tillery

Member
Nov 29, 2003
34
0
6
Think of each zone as a mini map, each zone will need a light source after you rebuild, Zoning closes off the map from your main level and creates rooms inside of you map, you can use a zone light or dynamic, your choice. Just rebuild and your set.
 

Coolos

New Member
Sep 9, 2004
17
0
0
Here I am again.
Thanks for the tip, I have tried to had a zone info in my room with and ambiant light parameter. It works for my room !!!! yeah, but not for my staticmeshes :(
The result is a mix between my too images : walls lightened but window and others dark. Is there a parameter to set?