First off, I absolutely love the mod. It's one of the first teamplay based games that doesn't feature some retarded reticule bloom that takes all the fun out of spraying away with full auto weaponry. The atmopshere of the battles, charging along with artillery landing all around you, or desperatly trying to hold off a choke point, it just all works flawlessly.
The machine gunner's alt fire seems odd to use while still being able to run around. While it keeps the pace of the fighting up, it just seems kinda unnatural. Maybe I've just been playing Day of Defeat too long, lol. Any feedback on why the machine guns don't have to be mounted to use the alt fire on?
I'm sure you guys have discussed this internally, but any word on vehicles on the maps? I'd love to see a map where the attacks have to make an assault across an open battlefield using two man attack vehicles while the defenders have fun things like a tank or two to hold off attackers. The main fight would be across a trench filled battlefield with the various objectives of breaching the front lines, getting into the enemy fort/base/whatever and then blowing up the generator/defense fields/whatever.
I'd imagine a few vehicles would be like a two man assault buggy with one man driving and the other gunning. A two, or even three man tank. Depends if you want the driving to be independent like a real tank. Some form of APC would be friggin awesome for attackers to get to use. A battlefield where the attackers have to get in as far as possible with the apc would be hella fun.
Another weapon that would be rather fun is some sort of really badass melee weapon. I know the cold cock is probably as far as you want to take melee, but some form of independant melee weapon that is just really vicious looking, like a giant arm blade that could retract into a holster on the arm, could be really fun.
The machine gunner's alt fire seems odd to use while still being able to run around. While it keeps the pace of the fighting up, it just seems kinda unnatural. Maybe I've just been playing Day of Defeat too long, lol. Any feedback on why the machine guns don't have to be mounted to use the alt fire on?
I'm sure you guys have discussed this internally, but any word on vehicles on the maps? I'd love to see a map where the attacks have to make an assault across an open battlefield using two man attack vehicles while the defenders have fun things like a tank or two to hold off attackers. The main fight would be across a trench filled battlefield with the various objectives of breaching the front lines, getting into the enemy fort/base/whatever and then blowing up the generator/defense fields/whatever.
I'd imagine a few vehicles would be like a two man assault buggy with one man driving and the other gunning. A two, or even three man tank. Depends if you want the driving to be independent like a real tank. Some form of APC would be friggin awesome for attackers to get to use. A battlefield where the attackers have to get in as far as possible with the apc would be hella fun.
Another weapon that would be rather fun is some sort of really badass melee weapon. I know the cold cock is probably as far as you want to take melee, but some form of independant melee weapon that is just really vicious looking, like a giant arm blade that could retract into a holster on the arm, could be really fun.