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XMP-Anubis-II is ready...

Discussion in 'Unreal 2' started by Harley Davidson, Apr 18, 2004.

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  1. Harley Davidson

    Harley Davidson New Member

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    XMP-Anubis-II is ready for testing. Basicaly the map is finished I just want some feed back. There will be a final revision in roughly a week or two.
    The map is downloadable from the redirect site in .uz2 compression format so you'll have to deal with that. Below you'll find a few rough screen shots to drool over. I'm finding that test play through the editor yields the desirable lighting but when I connect to the map on the server it becomes darker and I have no clue why, maybe someone else has an idea?

    The link: Here
     

    Attached Files:

    Last edited by a moderator: Apr 18, 2004
  2. [DW]Bcwair03

    [DW]Bcwair03 Now known as {DW}Mitsurugi

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    hey nice map havent played it yet, but from the pictures it looks cool. ill be sure to try it later today and give you some feedback
     
  3. PETsnake

    PETsnake www.p3t.org bitch

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    I've seen this somewhere before. . .
     
  4. [DW]Bcwair03

    [DW]Bcwair03 Now known as {DW}Mitsurugi

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    lol
     
  5. Pro^Kp

    Pro^Kp [DCSB]Callisto/Talon|Se7eN

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    if u had compressed it with winrar it would have been about 5mb :(

    /EDIT i take that backdidnt ralise it was like 50mb lol
     
    Last edited: Apr 19, 2004
  6. -=McBean=-

    -=McBean=- *=)Bean(=*

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    This map is gonna take me a while to down...

    Roughly 2hrs for 24mb :(
     
  7. moeptier

    moeptier New Member

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    100%[=====================>] 25,180,810 3.80M/s ETA 00:00
    18:09:45 (3.80 MB/s) - `XMP-Anubis-II-Beta1.unr.uz2' saved


    :D

    I wasn't able to test it until yet, but one question: is there no radar available oder just disabled via F11?
     
  8. Harley Davidson

    Harley Davidson New Member

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    The beta version dosn't include radar.
     
  9. Harley Davidson

    Harley Davidson New Member

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    If you played 2k3 BR then that's a good possibility.
     
  10. moeptier

    moeptier New Member

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    But u will insert a radar in final version, right? :)
    Saw a lot of new maps last weeks and really missed radar in them ...

    i've posted your map in our german xmp-forum:
    http://xmpforum.de/forum/viewtopic.php?t=391

    some of us will test it and maybe the map will be uploaded on german G4-Server.
     
    Last edited: Apr 19, 2004
  11. Gumby

    Gumby Pretty in Pink!

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    ''I'm finding that test play through the editor yields the desirable lighting but when I connect to the map on the server it becomes darker and I have no clue why, maybe someone else has an idea?''

    The editor does that to me too... dunno why, but if you watch when you open u2ED (on my pc anyhoo) the screen gets brighter ie more gamma or whatever...

    hmmm... :eek:
     
  12. Harley Davidson

    Harley Davidson New Member

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    The final will definately have the radar.
     
  13. i_am_Loki

    i_am_Loki god of mischief

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    just out of curiosity i dl'd the map. it took me oh about 1 min 50 sec. to dl :D

    /Edit i see it was edited. maybe he put a smaller filesize on it. I wasn't payin attention
     
    Last edited: Apr 19, 2004
  14. Dandeloreon1984

    Dandeloreon1984 CXP Director

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    I tested it myself, and i have to say that you did a good job optimizing the level, i checked , and it is fairly good
     
  15. ...andrelax

    ...andrelax SkyBum

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    looks like a pretty map; good work.
    i'll play it when i get a chance
    (zip the file will you old chap, mm? some of us have 40k modems ;) )
     
  16. Harley Davidson

    Harley Davidson New Member

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    I have it in a 22mb .rar but no host :-(
     
  17. Twrecks

    Twrecks Spectacularly Lucky

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    Forgive my ignorance... WTF is a UZ2?
    I can do zip-n-rar's
     
  18. Harley Davidson

    Harley Davidson New Member

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    Of all people to ask that...lol...I figured you'd know o_O
    It's the ucc compression method. You can take advantage of a third party app to do it or use a simple batch file for example:
    ;
    ;
    ;
    I:\u2xmp\system\ucc compress I:\u2xmp\maps\XMP-Alcazar.unr
    ;
    ;
    ;
    Would compress the map file. Just change the command "compress" to "decompress" for the opposite effect. Just make sure the .uz(2) file is in the correct folder according to it's type and that the paths in the .bat file are correct.

    You can grab the .bat file HERE
     
  19. Twrecks

    Twrecks Spectacularly Lucky

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    Learn something new everyday :tup:

    Question: to get the meshes in XMP did you export brushes and textures for 2k3/4, import textures then brushes into XMP? Because as far as I know opening texture and mesh packages cross editors doesn't work. And was the map BSP also imported via similar means or was recreated? I guess I'll know in:

    another 2hr 15min...
     
  20. Harley Davidson

    Harley Davidson New Member

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    Meshes were brought into max6 and either remapped then textured in UED or textured and exported. BSP was transformed permanently and imported.
    I wanted to stay as true to the original as possible so there are very few "new" textures.
    The final release will have slight changes to the architexture as to accomodate XMP's game play characteristics.
     
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