This post is both a tribute to what a great game XMP is, and a perspective on its future. The number of times these opinions have been discussed will infuriate some of you no doubt, however I need to express them to make sure they haven't been overlooked or undervalued.
XMP is a niche game, great because it is not like other games around it. For everyone to love XMP, it would have to be a lot more like UT2004, or any other dumbed down FPS shooter. A game can strive for greatness, or it can strive for popularity, but it can not strive for both! This is the intrinsic nature of of one thing greatly exceeding another. See Friedrich Nietzsche or Charles Darwin (an odd pairing) for further explanation and proof of this if needed. The best will always be a niche.
XMP found a niche, it hit the nail on the head perfectly for a small group of us. Finding a niche is never easy, and I believe it isn't just any niche XMP found, but instead an unusually "tasteful" group of players, who appreciate the genius of an incredibly well crafted FPS.
XMP needs to stay in its niche, sitting squarely in the middle of "allows one to express more skill than any other FPS game ever". Time and exposure are all XMP needs to grow.
From my perspective, I see XMP as the leading evolution of FPS gaming, more advanced, more difficult, harder to recognize, certainly not "mainstream", and closer to the future than anything else.
Kal
PS Tribes2 was "my" game for many years, and I'm one of its biggest fans, I've been playing the hell out of Tribes Vengeance, and although I like it a lot, I find XMP to be much more enjoyable, as a matter of fact, TV has made me need to reinstall XMP and play it again, I have a friend bringing over my Unreal2 CD now, I hope to find a server!
XMP is a niche game, great because it is not like other games around it. For everyone to love XMP, it would have to be a lot more like UT2004, or any other dumbed down FPS shooter. A game can strive for greatness, or it can strive for popularity, but it can not strive for both! This is the intrinsic nature of of one thing greatly exceeding another. See Friedrich Nietzsche or Charles Darwin (an odd pairing) for further explanation and proof of this if needed. The best will always be a niche.
XMP found a niche, it hit the nail on the head perfectly for a small group of us. Finding a niche is never easy, and I believe it isn't just any niche XMP found, but instead an unusually "tasteful" group of players, who appreciate the genius of an incredibly well crafted FPS.
XMP needs to stay in its niche, sitting squarely in the middle of "allows one to express more skill than any other FPS game ever". Time and exposure are all XMP needs to grow.
From my perspective, I see XMP as the leading evolution of FPS gaming, more advanced, more difficult, harder to recognize, certainly not "mainstream", and closer to the future than anything else.
Kal
PS Tribes2 was "my" game for many years, and I'm one of its biggest fans, I've been playing the hell out of Tribes Vengeance, and although I like it a lot, I find XMP to be much more enjoyable, as a matter of fact, TV has made me need to reinstall XMP and play it again, I have a friend bringing over my Unreal2 CD now, I hope to find a server!
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