Xan Mk III skin - Bug-Eye'd Xan

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JohnnySix

Caffienated Haemoglobin
Apr 6, 2002
406
0
16
England
planetunreal.com
Here's the latest Work In Progress shot. I've not skinned anything since UT, and am finding it both liberating and restricting to work on higher res UV maps and higer poly models.

I've got loads more scope for adding detail, but less for radical stuff, on the original Xan, and the Xan Mk II (Bonus Pack 4), the faces were near enough flat, leaving a lot of options for doing stupid stuff with cartoon eyes, but now, with the higher poly version, the visor is sculpted in, allowing less room for the whole bug-eyed-ness I'd done on the original.

Here's the original :

pic2_id1427.jpg


And here's the new UT2004 version.

Promo1.jpg

I'm still trying to figure what to do with all the mechanical bits, especially the vent things.

Also, has anyone found a way to change the third "stomache wires" texture?
 
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JohnnySix

Caffienated Haemoglobin
Apr 6, 2002
406
0
16
England
planetunreal.com
hehe, Yeah, I guess he's kinda super-hero coloured. :D

I decided to try him out in game and add some shiney shaders to make the chrome all.. shiney..

The stickman's just a placeholder thing from an earlier test that's still stayed in the Bot roster for some reason. :p

PromoB2.jpg

PromoB3.jpg

PromoB4.jpg

PromoB5.jpg
 

Kid InFeRnO

Censored By Madd
Dec 25, 2004
340
0
0
33
Between Four Walls
Or if ur going in the Cartoon Direction add something stupid like a Heart or a joke like (Caution: Doesnt Play Well)Or add like spikes OR SUPER HERO LOGOS lol the Bat Sign