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WIP:XMP-rfBloodGulch2

Discussion in 'Unreal 2' started by Loqa, Mar 6, 2004.

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  1. Loqa

    Loqa New Member

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    [Work In Progress] Here are some screens for your viewing pleasure. The starting point was a Halo map called BloodGulch. Any constructive critisism is welcome, thx.
     

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  2. TossMonkey

    TossMonkey brown bread?

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    It looks like it will be quite a trek between bases.
     
  3. UnrealStinger

    UnrealStinger Stinger

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    looks pretty nice, remmber the teleporters!
     
  4. sam-man

    sam-man New Member

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    Definately comming along nicely.
    I agree with the size issue though, if possible reduce the length, or just add a couple more teleporters....

    A classic in Halo, and i rekon a hit in XMP also.
     
  5. Daedalus

    Daedalus I don't even...

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    look different enough from the stupid Halo map to be great. Keep up the good work.
     
  6. schizophrenia

    schizophrenia [pet]cemetery

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    I like to throw rocks though them.
     
  7. {MåçE}

    {MåçE} ma$e is back!!??

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    the halo version sucked :p but xmp owns so maybe this map will too :D
     
  8. thebigguy

    thebigguy [{OSN}]bigguy

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    wow nice bad thing is if u can get to top off them mountians its gonna be snipers heaven :lol: :lol: i not complaining but pointing it out

    othere than that it looks like its a gr888888 map and cannot w8 to play on it :D :D
     
  9. enfestid

    enfestid New Member

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    Halo PC sucked, period.
     
  10. Cannoth

    Cannoth New Member

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    though it was funny has hell when you got blown across the map.
     
  11. Loqa

    Loqa New Member

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    Thanks for all your comments. As for the size, its not quite that big at all and probably smaller than the halo map. Yep Halo kinda sucked, just trying to take the good bits and leave out the lesser ones:)
     
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