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Which space fighting game is good?

Discussion in 'Off Topic' started by O_DoGG, Nov 19, 2003.

  1. Cap'n Beeb

    Cap'n Beeb Banned

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    I will agree with the Freespace 2 notion. Much cock-rockage to be had.

    /me kicks out a single-ship surgical strike on a super-size battleship.

    SUCK TREBUCHET HO!! *boooom*
     
  2. cleve-ntt

    cleve-ntt random in the head.

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    I disagree that Freelancer sucks.

    I spent a great many hours playing online, the graphics are nice, and the control system works surprisingly nicely.

    The problem was that it didn't dare to go very far.

    It made some sort of poxy attempt at trading, but there were no big ships!!!

    You had to get mods to fly anything bigger than a one-man ship, and these mods are banned online mostly :(.

    Now, some questions about vegastrike:

    1. How big do the (playable) ships get?
    2. Whats the control system like.
    3. Are there some nice weapons.

    And about FS2:

    1. Has it got elite style play (shoot/smuggle/trade etc)
    2. Has it got as big ships as Elite/frontier.

    And would you get FS2 or VS.

    One last Q for both of em:

    Whats the online play like? Is it MMORPG style (like freelancer)?
     
    Last edited: Nov 20, 2003
  3. Scuddie

    Scuddie I am probably better than you.

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    Cleve, vegastrike isn't really that far advanced yet. It looks promising, but it certainly isn't up to par with the greatness of FS2. Let me give an example of the largest(?) ship in Freespace2, the GTVA Colossus. The thing stretches over 6km long, has over 80 gun turrets, has a crew of over 30,000 people, houses 60 fighter and bomber wings, etc. Yeah, I would say FS2 ships are pretty big :D. But since FS2 is purely space combat/war, there is nothing involved as a free pilot is concerned. Consider it XWing Vs TIE Fighter, but with a storyline :p. Multiplayer seems dead (compared to what it was before), as the game is five years old after all. Multiplay is mission based skirmishes.
     
  4. Saladin

    Saladin Fez Toting Warrior!

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    any multiplayer version?
     
  5. Midwinter

    Midwinter sneaky bastard

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    Hehe Scuddie, comparing vegastrike to Freespace 2 is a bit unfair ;). About weapons, you get the usual beams, missiles, etc. You can fly some pretty big ships, too (although not as big as SF2's :)). Anyway, as I said it is in development and several mods are on its way (Star Wars, Star Trek, Babylon 5...). You should have to play earlier versions to see how much it has advanced lately...
     
  6. JaFO

    JaFO bugs are features too ...

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    The Freespace-series is a pure spaceshooter.

    X2:The Threat definitely has that kind of stuff (you get to build your own spacestations/factories according to the rolling demo). It's pretty much the only modern game that comes close to the greatness that once was Elite/Elite Plus.
     
  7. Cold Killer

    Cold Killer I will Kill Bill

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    Got a PS2? Try Zone of the Enders and Zone of the Enders 2. Awesome awesome games.
     
  8. O_DoGG

    O_DoGG Le Boner

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    thanks for all the suggestions. :)
    I've tried Vega Strike and Freespace2 so far. VS for some odd reason wont respond properly to my joystick :(
    I like FS2 very much, its exactly what i was looking for. Dogfights rock! But i cant go above 640*480 screen rez... Maybe its normal, but it seems a bit low to me given that the game isnt that old (1999 IIRC). Still the graphics are very nice, and spacecraft handling is perfect.
     
  9. DamienW

    DamienW I'm no stranger to sarcasm, sir

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    I played FS2 on 1024x768, so it works. I assume it's a driver issue or something. Make sure to use the pre-game launcher menus, and to patch your game to the latest version ( www.freespace2.com )
     
  10. poaw

    poaw You used to sleep easy at night.

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    If you are a diehard fan of the management/command elements in open ended space sims then you should check out the BattleCruiser series.

    The original was improved to an enormous degree after the botched initial release and became quite popular in the UK after it was re-released I believe. And the series creator Derek K. Smart has continued to produce sequels to it. Although the lastest, BattleCruiser: Universal combat is moving away from the hardcore command/management simulation type gameplay towards more arcade style dogfights. I don't begrudge the decision and still think he's one of the greatest game designers of all time, but I will miss having new versions of the series around.

    http://www.the-underdogs.org/game.php?gameid=2754
    http://www.the-underdogs.org/game.php?gameid=2341
    http://www.bc3000ad.com
     
  11. SaraP

    SaraP New Member

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    I'm rather fond of the old MS-DOS game "XF5700 Mantis Experimental Fighter" because it used real physics...which is also why it was largely a flop, as most people would rather engage in a space dogfight than mess with the rather clumsy ballet of real-type space maneuvering.
     
  12. O_DoGG

    O_DoGG Le Boner

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    Dumb me. I should really search before I post. :rolleyes: The reason why I can't go over 640*480 is that im running underdogs' version, and this limitation is clearly stated on their website. However, as Scuddie kindly pointed to me, you can get whats missing (cutscenes, voics and high rez) on a ftp server.
    Yet, I prefer getting the retail version. Problem is, in the shops I've walked in so far, they looked me with round eyes, having no idea of which game i was talking about :( Why do many people who sell video games dont know much about video games?
     
  13. Cold Killer

    Cold Killer I will Kill Bill

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    Oh... DOGfighting space game... ok, nm then:p
     
  14. DEFkon

    DEFkon Shhh

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    One of the things i really enjoyed about I-war (the original) was the sense of really piloting a larger ship. It's not something that you see to often. Usually you only see the little space fighter type of games. The only recent "capital ship" combat game that i can think of was startrek Bridge commander, which was pretty good, but had it's limitations.

    If your a lover of capital ship games, you might want to check out sub command. While although not set in space it's probalby one of the best submarine sims out there.. which couples nicely with Fleet command which quickly gives you an understanding of modern naval combat, and without much imagination you get a good idea of how realistic space combat would look.
     
  15. Cold Killer

    Cold Killer I will Kill Bill

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    Hey, speaking of which, did anyone ever try Tom Clancey's SSN?
     
  16. MP_Duke

    MP_Duke Banned

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    TIE Fighter if you wanna go ol' sk00l, but not X-Wing cuz that just suX :p
     
  17. TheShiningWizard

    TheShiningWizard Because it's more fantastical.

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    TIE Fighter CD is one of the absolute best games ever made.

    I'd like to see a sequel to X-Wing vs. TIE that focuses heavily on co-op play. Are there any space fighters that have excellent co-op?
     
  18. das_ben

    das_ben Concerned.

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    I think both Freespace I & II had a good co-op mode.
     
  19. cleve-ntt

    cleve-ntt random in the head.

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    Hey, I got and completed FS2 - Wow, they blew me away, and they are abandonware!!!

    I can't play online cos the patching screws up :(

    Yeah, there were biig ships
    Actually, IIRC the colossus isnt as big as the Big scary santhasas

    But I meant flyable. Remember the feeling in frontier when you had got yer panther clipper and were flying along in an anarchy system, with pirates literally bouncing off of you?

    I am looking for a modern game where you can get that feeling :D


    Ooh, I tried privateer this evening...guess what:

    Woe is me. Stupid ****ing DOS.
     
  20. Dracil

    Dracil First Poster of new INF forums

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    Allegiance! Get it at http://www.alleg.net

    Originally released by Microsoft, then was dumped, then the fans picked it up and made servers themselves.

    As for gamplay, it's like a mix of RTS and space sim. Each team has one commander who can send constructers and miners to build bases (different bases allow different ships and upgrade paths) and get money. The commander can also actually go in a ship himself too. Everyone else is basically like a "unit" in the game (but controlled by a human), who may or may not follow the commander's order (might get you kicked though, since the game does rely on teamwork :D ).

    The fun comes with the bombing runs. Bombers can have 3 people in the ship, and capital ships can have up to 5 people. One pilot, and the rest are turret gunners. Usually will be followed by a train of repair ships and maybe some escort (unless it's a Stealth Bomber).

    Game ends when you destroy all the opponent's bases. Usually games can have maybe 5-15/side, and occasionally they'll have the Big Games with maybe 50-100 people total.
     

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