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Which is better to start learning Unreal 2 Runtime or UnrealEd 3?

Discussion in 'Level Design, Skinning and Modelling' started by Mariol, Dec 3, 2008.

  1. Mariol

    Mariol New Member

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    I'm just starting to learn how to build levels with UnrealEd. I've got a copy of UnrealEd Runtime 2 but I was wondering is there any vast difference between that and UnrealEd 3? Should I learn with 2 because it'll be easier to learn with and then move to 3 or shall I just start with 3?
     
  2. Angel_Mapper

    Angel_Mapper Goooooooats

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    I wouldn't recommend using the Runtime to learn the editor, it lacks content such as textures and static meshes.
     
  3. Mariol

    Mariol New Member

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    Yeah I noticed. So if I buy Unreal 2004 and use the UnrealEd 3 from that I can use all the textures and everything that's used in the game?
     
  4. WGH

    WGH New Member

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    If you use it for free mods, maps etc, then yes.
     
  5. Mariol

    Mariol New Member

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    cool thanks for the tips!
     
  6. brunomartelli

    brunomartelli New Member

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    IMHO, i would start with runtime, its a small download and as it comes with no content you can learn about adding your own, then once you are confident with the principles swap over to UnrealEd 3
     
  7. Wormbo

    Wormbo Administrator Staff Member

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    It's easier to start out learning the UEd controls and then slowly getting into making your own content. Also, if you're going to map for a specific game, using that game's editor right away is a good idea.
     

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