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(what's up with) JB-Isolated

Discussion in 'Jailbreak Maps and Add-Ons' started by WillySurvive, Jun 15, 2003.

  1. The_Head

    The_Head JB Mapper

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    I quite like it taken with just the lights. Its much clearer than it would be with all the textures and stuff aswell.
     
  2. tarquin

    tarquin design is flawed

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    The bots don't seem to ever use the tunnels.

    I don't know how this can be fixed -- it's a problem I've seen with other maps too including my own. Bots seem to stick to one route between bases :(
     
  3. Vatcilli zeitchef

    Vatcilli zeitchef Dead and back

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    Assaultpath actors in the right places can make some differnce in it, awell you can try forcedpaths
     
  4. The_Head

    The_Head JB Mapper

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    I never get on well with botting either...
    Some of you have probably noticed....

    Is it possible to use an unrealscriptedsequence to tell bots to go certain routes?
    As in triggering them?
     
  5. G.Lecter

    G.Lecter Registered Tester

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    The bots used the tunnels the last time I played [I was in the other side door with 3 rockets ready... :lol:], It's true that bots don't like cramped paths... at first especially, all them rush the middle path (then some of them take the jumpads...), but there are some AssaultPaths already, not inside the tunnel, but one where the Linkgun is and another one near the other tunnel's doorway... I am not sure if they take the caves when attacking, but they often go there if they need some health... ;) The path I rarely see them taking is the hallways going down-behind the base, and I am sure there is an AssaultPath there... :con:

    I'll have a look to this, though. :) More info would help me: Which parts of the map should the bots go more often? Which bot level are you playing in? Only the bots of one team have trouble? :rolleyes:

    UnrealScriptedSequences are used to tell the bots where they should sit to defend an objective. They often suck because the bots look at the opposite side the actor's arrow is aiming... [Like here... :tdown:]
    Triggering paths could do something but it confuses the bots too much, I tried to do it in the arena and they were spending too much time to get out of the buildings... :hmm:
     
    Last edited: Nov 16, 2005
  6. The_Head

    The_Head JB Mapper

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    Never noticed the problem with them facing the wrong way... :s
    Hmmm might try it some day, I have some ideas to use with uss' just need some time to do so.
     
  7. Hans Oberlander

    Hans Oberlander New Member

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    sorry my kb i
    s broken at the momentbut i'd like to
    say that it look
    s very promi
    sing

    s
    ory my enter button i
    s jammed i think
     
  8. Vatcilli zeitchef

    Vatcilli zeitchef Dead and back

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    Feel sorry for ya m8, tell us when it is fixed ok?

    On the map, Light looks ok, Did not have the time to see if the bird sounds have been removed (or replaced by a sound emitter).

    layout has improved a bit, It's near completion ain't it?
     
  9. tarquin

    tarquin design is flawed

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    Here's version 2.
    I've blended the plain shot with the lighting shot that's had a bit of red/blue tinting too.

    Do you think I need to do something about the trees on the far left & right that get cut off ?

    BTW, a suggestion for the map: the jail cameras could do with captions saying where they are. Eg 'Blue base switch', 'Blue base back stairs', 'Blue base bridge'.
     

    Attached Files:

  10. The_Head

    The_Head JB Mapper

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    Nice job on the panorama screen tarq :)
    @ Vatcilli, think we will know when his keyboard is fixed as we will be able to easily read what he typed ;)
     
  11. Hans Oberlander

    Hans Oberlander New Member

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    Tarq, maybe you want to add some kind of a border to the pano cos atm it looks a little jaggy and a white border would add uniformity.
     
  12. tarquin

    tarquin design is flawed

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    Working on it :)

    Another thing I noticed: location names. I got a team mate saying something and the location just said 'Isolated'.

    I think you need at least:
    - base
    - tower
    - outdoors

    and maybe also
    - tunnels
    - walkway
     
  13. G.Lecter

    G.Lecter Registered Tester

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    Looks cool, good work! Yes, those trees on the left and right would be better removed... :rolleyes:
    Just sent you the latest beta, did you got it? ;)

    Changes:
    - The volume that activates the lift is a bit smaller now, that might help to avoid getting stuck in the lift structures...
    - Rotated the skybox and tweaked the sunlighting. The lighting on the bridges in the red side still looks a bit odd, though...
    - More staticmeshes around the tunnel doorways.
    - Some blockingvolumes in the tunnels.
    - UT2004 weapon and health bases.
    - The bots should take the caves and the back stairs a bit more often.
    - Location and camera names.
    - More little tweaks...
     
    Last edited: Nov 18, 2005
  14. Vatcilli zeitchef

    Vatcilli zeitchef Dead and back

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    Lec I think it is time to update your sig, You're doing a great job on this, you can show it off now;)
     
  15. G.Lecter

    G.Lecter Registered Tester

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    Thanks. :)
    Meh, I just finished the map, not enough to consider it as an own work IMO...
    I don't have to do anymore in this one BTW, Tarquin should release the next beta with the panorama, and that one will go back to Spoon to be finished and released... ;)

    Now I must come back to Fragtion... :eek: It needs a couple of custom meshes and I'll go with the execution... I hope to release a beta next month... :rolleyes:
     
  16. tarquin

    tarquin design is flawed

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    Sorry, I didn't realise I was meant to do that...
    I sent the version with the new panorama back to you so you could check it. :)
     
  17. Vatcilli zeitchef

    Vatcilli zeitchef Dead and back

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    Be glad I made a post or we would be waiting till the next iceage ^^ lol
     
  18. Hans Oberlander

    Hans Oberlander New Member

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    So when can i start making a loadingscreen for this?
     
  19. tarquin

    tarquin design is flawed

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    G.Lecter, could you take care of releasing the next beta? I don't have an FTP client on my PC. :(
     
  20. G.Lecter

    G.Lecter Registered Tester

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    Ah, sorry, I am having an exam spree these days, not much time to look at this... It would be better if it was released with the loadingscreen already... Hans PM me a mail address to send you the new beta with the skybox rotated... ;)
    BTW, I love the new panorama. Great work tarq... :tup:
     
    Last edited: Nov 26, 2005

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