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Weirdness with UnrealEd Import

Discussion in 'Modeling & Skinning' started by Dark[NSF], Sep 25, 2004.

  1. Dark[NSF]

    Dark[NSF] Northwest Secessionalist Forces

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    [​IMG]

    This is imported from Maya Unlimited.. Any idea why it looks like this in Unrealed?
     
  2. chip

    chip New Member

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    it's best to explicitly triangulate your model before exporting to UED -- in the Modeling section, use Polygons>Triangulate
     

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