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I can import a weapon made in 3ds when it's only one mesh..Now I'm trying to import a weapon where several parts are moving (so different meshes) but I dunno how to do..
(it's for ut1 btw)
For now the anim is a sequence of moving objects (a simple hierarchy), I'm just not sure what to do next.. Or is there another way to animate things ?
When I speak about multiple parts I meant for example, the minigun has a rotating cannon and a fixed base, this kind of stuff .
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