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Weapon Priorities

Discussion in 'Troubleshooting' started by keihaswarrior, Mar 22, 2006.

  1. keihaswarrior

    keihaswarrior New Member

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    I intend for this thread to have ALL the weapon priorities for all weapon mutators in use. Players can pick and choose from the list which priorities they want to include in their InfiltrationUser.ini depending on which weapons the use.

    Just copy and paste the lines you want into your weapon priorities list in InfiltrationUser.ini under the [Engine.PlayerPawn] heading, and renumber from 0-49 with 0 (at the top) being the least desirable weapon and 49 being the most desirable. You can only have a total of 50 weapons in the list, any other INF simply ignores.

    Many mutators replace the original Infiltration weapon priorities. You only need those priority names if you use the mutator or play on a server that uses them:

    Mutator: ----------------------------- Prefix
    Infiltration Weapon Enhancement ------ (IWE) ---- by Crowze
    Mag Check ---------------------------- (INFmc) -- by Olethros
    UN Toys ------------------------------ (UN) ----- by UN17
    Duke's XM-8 -------------------------- (dukeX_M8) by Duke

    INF MOD Team Weapon Pack 1.4 Priority Class List Legend:
    ACOG - ACOG Scope (4x)
    Bayo - Bayonet
    EO - EOTech Holosight
    FL - Flashlight
    GP25 - GP25 Grenade Launcher
    LAM - Laser Aim Module
    leaf - Ladder sight for M203 Launcher
    M203 - M203 40 mm Grenade Launcher
    RX - Aimpoint (HK416)
    RX - Reflex Sight (M16A4, M4A1)
    Scope - Rifle Scope
    Stock - Folding Stock
    sup - Suppressor

    I am still missing some, so if you KNOW exactly what the weapon priority name is post it.

    WeaponPriority[]=INFe_Hands // Not sure if this one is needed
    WeaponPriority[]=INFc_KaBar
    WeaponPriority[]=INF_M83Grenade
    WeaponPriority[]=INF_M7290Grenade
    WeaponPriority[]=INFc_GrenadeList // overridden by WP 1.4
    WeaponPriority[]=RollingGrenadeList // overridden by WP 1.4
    WeaponPriority[]=RollingM67_GLItem // What's This?
    WeaponPriority[]=dukesNadeList // for M67...
    WeaponPriority[]=INFc_FSVEN // overridden by UN HandgunFix?
    WeaponPriority[]=INFc_M92F // overridden by UN HandgunFix?
    WeaponPriority[]=INF_1911 // overridden by INF Weapon Enhancement
    WeaponPriority[]=IWE_1911
    WeaponPriority[]=INFc_Mk23 // overridden by UN HandgunFix
    WeaponPriority[]=UN_MK23
    WeaponPriority[]=INF_M93R
    WeaponPriority[]=INFc_DE50 // Standard INF DE.357 overridden by UN HandgunFix?
    WeaponPriority[]=SW_DE50 // What's This?
    WeaponPriority[]=UN_DE50 // UN17's DE.50 from UN HandgunFix mutator
    WeaponPriority[]=INF_MicroUzi
    WeaponPriority[]=INF_MicroUziSup
    WeaponPriority[]=INF_MicroUziSup_Stock
    WeaponPriority[]=INF_MicroUzi_Stock
    WeaponPriority[]=INF_MP5K
    WeaponPriority[]=INF_MiniUzi
    WeaponPriority[]=INF_MiniUziSup
    WeaponPriority[]=INF_MAG7 // overridden by INF Weapon Enhancement
    WeaponPriority[]=IWE_MAG7
    WeaponPriority[]=IWE_MAG7_RT // Use with IWE and Realtargets
    WeaponPriority[]=INFc_HK69 // overridden by Yurch's new40mm mutator
    WeaponPriority[]=newHK69
    WeaponPriority[]=INFc_P90
    WeaponPriority[]=INFc_MP540
    WeaponPriority[]=IWE_MP540
    WeaponPriority[]=INF_MP5A2
    WeaponPriority[]=INF_MP5A2EO
    WeaponPriority[]=INF_MP5A2EOFL
    WeaponPriority[]=INF_MP5A2EOsup
    WeaponPriority[]=INF_MP5A2EOsupFL
    WeaponPriority[]=INF_MP5A2FL
    WeaponPriority[]=INF_MP5A2sup
    WeaponPriority[]=INF_MP5A2supFL
    WeaponPriority[]=INFc_AKMSU
    WeaponPriority[]=INF_AKMSUB // Black skinned AKMSU by Don
    WeaponPriority[]=INFc_FAMAS // overridden by INF Weapon Enhancement
    WeaponPriority[]=IWE_FAMAS
    WeaponPriority[]=dukeX_M8 // XM8 by Duke
    WeaponPriority[]=INF_HK416
    WeaponPriority[]=INF_HK416M203
    WeaponPriority[]=INF_HK416M203RX
    WeaponPriority[]=INF_HK416M203RXsup
    WeaponPriority[]=INF_HK416M203sup
    WeaponPriority[]=INF_HK416RX
    WeaponPriority[]=INF_HK416RXsup
    WeaponPriority[]=INF_HK416sup
    WeaponPriority[]=INFc_SIG551
    WeaponPriority[]=INF_M4A1
    WeaponPriority[]=INF_M4A1ACOG
    WeaponPriority[]=INF_M4A1ACOGFL
    WeaponPriority[]=INF_M4A1ACOGsup
    WeaponPriority[]=INF_M4A1ACOGsupFL
    WeaponPriority[]=INF_M4A1FL
    WeaponPriority[]=INF_M4A1M203
    WeaponPriority[]=INF_M4A1M203ACOG
    WeaponPriority[]=INF_M4A1M203ACOGsup
    WeaponPriority[]=INF_M4A1M203RX
    WeaponPriority[]=INF_M4A1M203RXsup
    WeaponPriority[]=INF_M4A1M203sup
    WeaponPriority[]=INF_chM4A1
    WeaponPriority[]=INF_chM16A4M203
    WeaponPriority[]=INF_chM4A1FL
    WeaponPriority[]=INF_chM4A1sup
    WeaponPriority[]=INF_chM4A1supFL

    WeaponPriority[]=INF_M4A1RX
    WeaponPriority[]=INF_M4A1RXFL
    WeaponPriority[]=INF_M4A1RXsup
    WeaponPriority[]=INF_M4A1RXsupFL
    WeaponPriority[]=INF_M4A1sup
    WeaponPriority[]=INF_M4A1supFL
    WeaponPriority[]=INF_G36K
    WeaponPriority[]=INF_AKMSBayo
    WeaponPriority[]=INF_AKMSGP25
    WeaponPriority[]=INF_AKMS
    WeaponPriority[]=INFw_C7 // The Canadian C7 (full-auto M16A2) by Olethros
    WeaponPriority[]=INFc_M16
    WeaponPriority[]=INFc_M16M203 // overridden by Yurch's new40mm mutator
    WeaponPriority[]=newM16m203
    WeaponPriority[]=INFc_M16A4
    WeaponPriority[]=INF_M16A4RX
    WeaponPriority[]=INF_M16A4sup
    WeaponPriority[]=INF_chM16A4M203

    WeaponPriority[]=INF_M16A4LAM
    WeaponPriority[]=INF_M16A4LAMsup
    WeaponPriority[]=INF_M16A4M203
    WeaponPriority[]=INF_M16A4M203leaf
    WeaponPriority[]=INF_M16A4M203sup
    WeaponPriority[]=INF_M16A4M203supleaf
    WeaponPriority[]=IWE_M3 // I think this is the M3S90 mutator by Crowze
    WeaponPriority[]=INFc_M1S90 // overridden by INF Weapon Enhancement
    WeaponPriority[]=IWE_M1S90
    WeaponPriority[]=IWE_M1S90_RT // Use with IWE and Realtargets

    WeaponPriority[]=INF_G3A3 // overridden by INF Weapon Enhancement
    WeaponPriority[]=IWE_G3A3
    WeaponPriority[]=INF_M14DMR
    WeaponPriority[]=INF_M14Scope
    WeaponPriority[]=INF_M14Sup
    WeaponPriority[]=INF_M14SupScop
    WeaponPriority[]=INFc_Minimi // overridden by INF Weapon Enhancement
    WeaponPriority[]=IWE_Minimi
    WeaponPriority[]=INF_XM29 // The OICW from IMT WP
    WeaponPriority[]=INFc_PSG // overridden by INF Weapon Enhancement
    WeaponPriority[]=IWE_PSG
    WeaponPriority[]=INFc_RC50
    WeaponPriority[]=INF_FNFAL
    WeaponPriority[]=INF_M82A1
    WeaponPriority[]=INF_nAT4RL

    For use with MagCheck Mutator
    WeaponPriority[]=INFmc_AKMSU
    WeaponPriority[]=INFmc_M16
    WeaponPriority[]=INFmc_M92F
    WeaponPriority[]=INFmc_Mk23
    WeaponPriority[]=INFmc_PSG
    WeaponPriority[]=INFmc_SIG551

    Missing:
    UN version of DE .357
    UN version of M9
    UN version of 57
    some M4A1 configurations
    some M16A4 configurations
    M3S90... is it IWE_M3?
    IBT Weapons
     
    Last edited: Mar 26, 2006
  2. keihaswarrior

    keihaswarrior New Member

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    If you are real lazy, here is my weapon priority list straight from the InfiltrationUser.ini:

    WeaponPriority[0]=INFe_Hands
    WeaponPriority[1]=INFc_KaBar
    WeaponPriority[2]=INF_M83Grenade
    WeaponPriority[3]=INF_M7290Grenade
    WeaponPriority[4]=dukesNadeList
    WeaponPriority[5]=INFc_FSVEN
    WeaponPriority[6]=INFc_M92F
    WeaponPriority[7]=IWE_1911
    WeaponPriority[8]=UN_MK23
    WeaponPriority[9]=INF_M93R
    WeaponPriority[10]=INFc_DE50
    WeaponPriority[11]=UN_DE50
    WeaponPriority[12]=newHK69
    WeaponPriority[13]=INF_MicroUzi
    WeaponPriority[14]=INF_MicroUzi_Stock
    WeaponPriority[15]=INF_MP5K
    WeaponPriority[16]=INF_MiniUzi
    WeaponPriority[17]=INF_MiniUziSup
    WeaponPriority[18]=IWE_M3
    WeaponPriority[19]=INFc_P90
    WeaponPriority[20]=INFc_MP540
    WeaponPriority[21]=IWE_MP540
    WeaponPriority[22]=INF_MP5A2
    WeaponPriority[23]=INF_MP5A2supFL
    WeaponPriority[24]=INF_MP5A2EOsupFL
    WeaponPriority[25]=INFc_AKMSU
    WeaponPriority[26]=INFc_FAMAS
    WeaponPriority[27]=INF_HK416
    WeaponPriority[28]=INF_HK416M203
    WeaponPriority[29]=INF_HK416M203RXsup
    WeaponPriority[30]=INF_chM4A1
    WeaponPriority[31]=INF_M4A1RXFL
    WeaponPriority[32]=INF_chM4A1sup
    WeaponPriority[33]=INF_chM4A1M203
    WeaponPriority[34]=INFc_SIG551
    WeaponPriority[35]=INF_G36K
    WeaponPriority[36]=INF_AKM
    WeaponPriority[37]=INF_AKMSGP25
    WeaponPriority[38]=INFc_M16A4
    WeaponPriority[39]=INF_M16A4M203leaf
    WeaponPriority[40]=IWE_M1S90
    WeaponPriority[41]=IWE_G3A3
    WeaponPriority[42]=INF_M14DMR
    WeaponPriority[43]=INF_M14Scope
    WeaponPriority[44]=INF_FNFAL
    WeaponPriority[45]=IWE_Minimi
    WeaponPriority[46]=INF_XM29
    WeaponPriority[47]=INFc_PSG
    WeaponPriority[48]=INFc_RC50
    WeaponPriority[49]=INF_M82A1
     
    Last edited: Mar 26, 2006
  3. zeep

    zeep :(

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    Great thread. This information is much needed.

    *copy / paste*
     
  4. sir_edmond

    sir_edmond In my own world

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    Here is a .txt with most of the major used weapons, I have to IWE varrients in a section at the bottom.
     

    Attached Files:

  5. Lethal Dosage

    Lethal Dosage Serial Rapis...uh, Thread Killer

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    I also have a list compiled, its in Development and it have most of em except the IBT weapons and the newest Mag Check weapons.
     

    Attached Files:

    Last edited: Mar 25, 2006
  6. Vega-don

    Vega-don arreté pour detention de tomate prohibée

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  7. Lt.Col.BoyHitsCar

    Lt.Col.BoyHitsCar AFA Member & Beta Team Target

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    ok guess i'm an idiot but what is this used for? i compared mine to those listed and it is 19 long

    WeaponPriority[0]=INFc_KaBar
    WeaponPriority[1]=INF_M7290Grenade
    WeaponPriority[2]=dukesNadeList
    WeaponPriority[3]=RollingGrenadeList
    WeaponPriority[4]=INF_MicroUzi
    WeaponPriority[5]=INFe_Hands
    WeaponPriority[6]=INF_HK416RX
    WeaponPriority[7]=INF_HK416
    WeaponPriority[8]=INF_M14DMR
    WeaponPriority[9]=INF_M16A4M203
    WeaponPriority[10]=INFc_MP540
    WeaponPriority[11]=INF_AKMSGP25
    WeaponPriority[12]=INF_MiniUziSup
    WeaponPriority[13]=INF_M4A1RXFL
    WeaponPriority[14]=INF_FNFAL
    WeaponPriority[15]=INF_MP5A2FL
    WeaponPriority[16]=INF_chM16A4M203leaf
    WeaponPriority[17]=INF_M4A1ACOGsup
    WeaponPriority[18]=INF_AKMS
    WeaponPriority[19]=INF_M4A1RX

    guess my question is what does it translate into in-game? how will i notice a difference? cause right now i'm kinda just scratching my head...:llama:
     
  8. keihaswarrior

    keihaswarrior New Member

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    When you spawn, INF will put the weapon with the highest priority on the list into your hands. If your list isn't configured correctly, this could be a nade... which will become a live nade when you accidently click 'aim'. :O

    Next and previous weapon keys will scroll through weapons in the order of their priority according to this list. So if you want 'previous weapon' to always be a nade or maybe a backup weapon, you should edit your .ini accordingly.
     
  9. Lt.Col.BoyHitsCar

    Lt.Col.BoyHitsCar AFA Member & Beta Team Target

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    ok, now i understand the idea behind it.

    so that is why certain loadouts always have me starting the round with my kabar...

    now i need to figure out how to make sure my rifle is the primary weapons pulled to start the round...
     

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