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UE3 - UT3 Weapon not working correctly in game

Discussion in 'Programming' started by jingato, Jan 24, 2008.

  1. jingato

    jingato New Member

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    Hi . I made a custom gun that sprays out poison gas. I made a test map in the editor and placed the gun inside it. When I play the map from within the editor everything looks great. It seems to be functioning perfect. But If I actually startup the game and play it, the weapon bareley shoots anything out. Most of the time it's just making the sound and nothing is coming out. How good it act differently if it's running the same code? Any ideas on what the problem could be?

    Thank
     
  2. eblade

    eblade New Member

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    Without seeing code, no
     
  3. jingato

    jingato New Member

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    heres a link to the file on my website that has the source code.

    Source Code
     
  4. Jrubzjeknf

    Jrubzjeknf Registered Coder

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    Nothing in the log?
     
  5. jingato

    jingato New Member

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    At the risk of sounding like a noob :lol: .....how do I view the log?
     
  6. Payback

    Payback Ive got a big stick

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    press tab - type
    Code:
    showlog
    
    also in your My Documents\My Games\Unreal Tournament 3\UTGame\logs directory will be a log file. I think it gets named launch.log.

    That file is everything that was written to the log from when the game started up to when it ended.

    NB. It gets reset when you start a new game.
     
  7. eblade

    eblade New Member

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    also can do "showlog" on console, or give "-log" on the command line, to view it as it goes
     
  8. Payback

    Payback Ive got a big stick

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    What do you need to type to bind the console in ut3?

    It used to be automatically bound to ~ for me in 2k4 but doesnt seem to work anymore, so I end up having to press tab repeatedly :(
     
  9. eblade

    eblade New Member

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    Console is F10
     

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