1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.
  2. Two Factor Authentication is now available on BeyondUnreal Forums. To configure it, visit your Profile and look for the "Two Step Verification" option on the left side. We can send codes via email (may be slower) or you can set up any TOTP Authenticator app on your phone (Authy, Google Authenticator, etc) to deliver codes. It is highly recommended that you configure this to keep your account safe.

Weapon Aims the Wrong way HELP!!

Discussion in 'Modeling & Skinning' started by UbH, Oct 14, 2004.

  1. UbH

    UbH UbH-IceIst

    Joined:
    Oct 24, 2003
    Messages:
    18
    Likes Received:
    0
    For somereason when ever I assign a character to Alien bipeds and get them into gamy play they always run around with the gun pointing straight down PLEASE CAN SOMEONE HELP ME GET AROUND THIS?
     
  2. Vailias

    Vailias New Member

    Joined:
    Aug 9, 2004
    Messages:
    483
    Likes Received:
    0
    adjust the rotation on the socket called "righthand". Sockets are under the attach rollout under the mesh tab.

    You can interactively adjust it by changing the autoapply to true and setting a weapon mesh to the "test mesh" field.
     

Share This Page