Here's what I have:
One Gradual Mover Door.
Two Dispatchers, and two Triggers.
The triggers are PlayerProximity, when one is opened, they trigger their own Dispatcher.
The Dispatchers have 5 similar OutEvents. (Only one Dispatcher is active at one time, and the only difference between the two is that they goto slightly different object names and different keyframes for the door.)
The first and second OutEvents goto the two triggers, so that they are turned off. The two triggers have the InitialState of "OtherTriggerTurnsOff".
The third OutEvent opens the respective keyframe tag as specified by whether I want the door to open in or out, which is respective to which side of the door is triggered. Basically, It opens the door in the "proper" direction.
The fourth and fifth OutEvents are supposed to turn the two Triggers back on. And their Event matches that of the two tags for the two triggers.
The Delay times have been set to .1 for fun.
I've also tryed the triggers as "OtherTriggerToggles" and that also does not work.
I've tinkered with this for a whole week and can't solve it. Can someone offer some words of wisdom?
One Gradual Mover Door.
Two Dispatchers, and two Triggers.
The triggers are PlayerProximity, when one is opened, they trigger their own Dispatcher.
The Dispatchers have 5 similar OutEvents. (Only one Dispatcher is active at one time, and the only difference between the two is that they goto slightly different object names and different keyframes for the door.)
The first and second OutEvents goto the two triggers, so that they are turned off. The two triggers have the InitialState of "OtherTriggerTurnsOff".
The third OutEvent opens the respective keyframe tag as specified by whether I want the door to open in or out, which is respective to which side of the door is triggered. Basically, It opens the door in the "proper" direction.
The fourth and fifth OutEvents are supposed to turn the two Triggers back on. And their Event matches that of the two tags for the two triggers.
The Delay times have been set to .1 for fun.
I've also tryed the triggers as "OtherTriggerToggles" and that also does not work.
I've tinkered with this for a whole week and can't solve it. Can someone offer some words of wisdom?