Name: WAR-ZeroImpact / WAR-ZeroImpact-Day
Version: 1.0 Final
Compatibility: UT3 (PC patch 1.2) and (PS3 Patch 1.10)
Players: 8-32
Author: brianXm
Description: This is a UT3 conversion of my UT2004 Onslaught map. This is not a strait conversion. I have made a few changes in this UT3 version to accommodate Warefare game play.
Back Story: Winter has set in on the Enidlareg Ogop plane and in this icy impact crater, factions collide for control of the most precious of commodities, Water. The reservoir has been drained and the battle lines have been drawn. Controlling the facilities power grid is the key to capturing this strategic resource.
Comments:
Features:
Play Dynamics:
Download:
PC
Night Map: WAR-ZeroImpact.zip
Day Map: WAR-ZeroImpact-Day.zip
Screenshots: Night / Day
[SCREENSHOT]http://www.myfatlist.com/UT3ZIFIN/ZIF01.jpg[/SCREENSHOT] [SCREENSHOT]http://www.myfatlist.com/UT3ZIFIN/ZIDF01.jpg[/SCREENSHOT]
[SCREENSHOT]http://www.myfatlist.com/UT3ZIFIN/ZIF02.jpg[/SCREENSHOT] [SCREENSHOT]http://www.myfatlist.com/UT3ZIFIN/ZIDF02.jpg[/SCREENSHOT]
[SCREENSHOT]http://www.myfatlist.com/UT3ZIFIN/ZIF03.jpg[/SCREENSHOT] [SCREENSHOT]http://www.myfatlist.com/UT3ZIFIN/ZIDF03.jpg[/SCREENSHOT]
[SCREENSHOT]http://www.myfatlist.com/UT3ZIFIN/ZIF04.jpg[/SCREENSHOT] [SCREENSHOT]http://www.myfatlist.com/UT3ZIFIN/ZIDF04.jpg[/SCREENSHOT]
Enjoy!
.
Version: 1.0 Final
Compatibility: UT3 (PC patch 1.2) and (PS3 Patch 1.10)
Players: 8-32
Author: brianXm
Description: This is a UT3 conversion of my UT2004 Onslaught map. This is not a strait conversion. I have made a few changes in this UT3 version to accommodate Warefare game play.
Back Story: Winter has set in on the Enidlareg Ogop plane and in this icy impact crater, factions collide for control of the most precious of commodities, Water. The reservoir has been drained and the battle lines have been drawn. Controlling the facilities power grid is the key to capturing this strategic resource.
Comments:
Features:
- 360 degree bi-directional conveyor belt/moving walkway.
- Hyper jumppads for the Hover Board (flying is an option)
- Two prime nodes per Core.
Play Dynamics:
- Whan the enemy captures both prime nodes, the gate doors in the reservoir wall and the core maintenance doors will switch to there default open positions due to an electrical interruption. This will not occure when the single prime node setup is in play (9 players or less).
- The North standalone nodes when captured and held will spawn a Levi. Lose any one of these nodes, lose the Levi.
- The Middle standalone nodes when captured and held will spawn a DarkWalker and open the gate doors to the middle node structure.
Download:
PC
Night Map: WAR-ZeroImpact.zip
Day Map: WAR-ZeroImpact-Day.zip
Screenshots: Night / Day
[SCREENSHOT]http://www.myfatlist.com/UT3ZIFIN/ZIF01.jpg[/SCREENSHOT] [SCREENSHOT]http://www.myfatlist.com/UT3ZIFIN/ZIDF01.jpg[/SCREENSHOT]
[SCREENSHOT]http://www.myfatlist.com/UT3ZIFIN/ZIF02.jpg[/SCREENSHOT] [SCREENSHOT]http://www.myfatlist.com/UT3ZIFIN/ZIDF02.jpg[/SCREENSHOT]
[SCREENSHOT]http://www.myfatlist.com/UT3ZIFIN/ZIF03.jpg[/SCREENSHOT] [SCREENSHOT]http://www.myfatlist.com/UT3ZIFIN/ZIDF03.jpg[/SCREENSHOT]
[SCREENSHOT]http://www.myfatlist.com/UT3ZIFIN/ZIF04.jpg[/SCREENSHOT] [SCREENSHOT]http://www.myfatlist.com/UT3ZIFIN/ZIDF04.jpg[/SCREENSHOT]
Enjoy!
.