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Wakthrought needed: making new weapons for UT mod

Discussion in 'Mapping' started by eon5, Jan 5, 2002.

  1. eon5

    eon5 New Member

    Oct 19, 2001
    Likes Received:
    Hi all :)

    I have made some weapons models with MAX and like to use its in a new UT mod. And a mutator with fire config for its.

    Now I like to test its in the original UT like a weapon subclass.

    What i must do to have a new weapon with all the proprietys that have the old ones ?

    Any one know a link with a step-by-step tuto?

    How to export for MAX to UT, weapon skin textures, how to config the execs, 1 and 3 model view, anims, etc.

    Im using some rune new weapons tuto, but was made with a knife in milkshape, not very useful for me :(

    Thanks in advance! :)

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