Hi
I've got two versions of runtime (i have no idea how to find out which version number).
One version has a Brown splash, the other a red n' blue splash which makes you wait 10 sec before opening the runtime (pix below).
I have made all my maps with brown but I edited one with redn'blue.
Maps from brown easily open in red n' blue but how can I get the redn' blue map to open in brown?
The error message i get is:
--------------------
No Label
OS: Windows XP 5.1 (Build: 2600)
CPU: GenuineIntel Unknown processor @ 2998 MHz with 1023MB RAM
Video: ATI MOBILITY RADEON 9600 Series (6375)
Package myLevel.tests: Serial size mismatch: Got 1, Expected 5
History: LoadObject <- (Package myLevel.tests 36864219==36864219/36933182 36864218 5) <- ULinkerLoad:
reload <- PreLoadObjects <- UObject::EndLoad <- UObject::LoadPackage <- UEditorEngine::Exec_Map <- UEditorEngine::Exec <- (MAP LOAD FILE="C:\UnrealEngine2Runtime\Maps\fogland16A.urt") <- UUnrealEdEngine::Exec <- FileOpen <- WEditorFrame::OnCommand <- WWindow::WndProc <- WWindow::StaticProc <- MessagePump <- MainLoop
I've got two versions of runtime (i have no idea how to find out which version number).
One version has a Brown splash, the other a red n' blue splash which makes you wait 10 sec before opening the runtime (pix below).
I have made all my maps with brown but I edited one with redn'blue.
Maps from brown easily open in red n' blue but how can I get the redn' blue map to open in brown?
The error message i get is:
--------------------
No Label
OS: Windows XP 5.1 (Build: 2600)
CPU: GenuineIntel Unknown processor @ 2998 MHz with 1023MB RAM
Video: ATI MOBILITY RADEON 9600 Series (6375)
Package myLevel.tests: Serial size mismatch: Got 1, Expected 5
History: LoadObject <- (Package myLevel.tests 36864219==36864219/36933182 36864218 5) <- ULinkerLoad: