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Vehicles into ut2004

Discussion in 'Editing' started by crackpatch, May 18, 2005.

  1. crackpatch

    crackpatch New Member

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    Hi, I've created a vehicle in 3d max, imported it in unrealed, putted textures on it etc, but I can't move on?, how can I get it in-game?
    Tutorials are not telling me how, they jsut say that I can go right ahead spawning it when I did the textures on..in a way....

    They dont have wheels, I just wanna have my first vehicle flying (and 1 or 2 wepaons, can work later, first I wanna have it flying in onslaught)

    Can some1 help? I haven't got any response from gaming forums...so that's why I came here to the vehicle masters :lol:

    PLZ, I appreciate help!!!
     
    Last edited: May 18, 2005
  2. ProjectX

    ProjectX Nicholas 'ProjectX' Udell - UnWheel Maps

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    I dunno how, Steve or Shrimp might know, alternatively have you tried the atari forums? They usually get back to you within a few days
     
  3. crackpatch

    crackpatch New Member

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    Ok, I've send the mail to atari helpline and hopes that Steve or shrimp might also know how I could get it working :D
     
  4. ProjectX

    ProjectX Nicholas 'ProjectX' Udell - UnWheel Maps

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    Lol, the atari helpline won't help. Atari know nothing about the games they publish. Check the forum where a community member or Unreal Tournament 2004 developer might help you.
     
  5. stevenhorton

    stevenhorton Not of this World

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    To use a vehicle in game you have to create a .uc file for the vehicle. Here is a tut to get you started:)
     
  6. crackpatch

    crackpatch New Member

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    * wonders where this here is *
     
  7. ProjectX

    ProjectX Nicholas 'ProjectX' Udell - UnWheel Maps

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    Here is the link to the Atari Forums, linkage
     
    Last edited: May 19, 2005
  8. stevenhorton

    stevenhorton Not of this World

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  9. crackpatch

    crackpatch New Member

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    Yes that's the one I followed, lemme check where I dunno anymore where to click:
    Now I’m going to start by subclassing ONSWheeledCraft, and copying the DefaultProperties from ONSRV as a starting point since my vehicle is very similar to the Scorpion.

    I'd like to take the Raptor's (Attackcraft) settings for my vehicle minus the weapons...
    Can some1 say how I have to do the subclassing?
     

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