UT3 vCTF-Defection_SE [PC&PS3] [Second Edition Final]

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Cr4zyB4st4rd

I make awesome ©
Aug 8, 2008
1,244
0
0
33
P'Boro, UK

vCTF-Defection_SE

Defection.jpg

Second Edition -
+Improved performance, upto and more than double the FPS in some area of the map.
+Few other minor tweaks


What used to be a small active shipping area and a pipeline of oil now lays abandoned, empty, for one thing. The tournament. Wide open areas, tight caves, and the heat of suns shining down. Do you have the skills to capture a flag before your enemy corners you?

Small/Medium sized vCTF map.
Several routes lead to and from the flags combine paths to make complex exits leaving your enemies lost. Although you soon venture out into the open. Do you take the complex routes and try to evade enemies with risk of being trapped. Or venture for the open and hope there is support?

Vehicles - 1 Paladin, 1 Hellbender, 2 Mantas per side.

Pickups - 1 UDamage, 1 Berserk, 1 Invisibility (Two possible spawn points), 2 Jump Boots.

Armour - 2 Shield Belts, 2 Chest Armours, 2 Thigh Pads.


Depending on your system and/or game detail settings you may experience fps drops, especially overlooking the map.

Custom Content:
-Custom Sounds
-Custom Textures
-Custom Meshes
All included with in the map file.

Change Logs:
In the readme

Screenshots:
[screenshot]http://i87.photobucket.com/albums/k128/ArtByScott/Defection/Defection2-1.jpg[/screenshot]

[screenshot]http://i87.photobucket.com/albums/k128/ArtByScott/Defection/Defection3-1.jpg[/screenshot]

[screenshot]http://i87.photobucket.com/albums/k128/ArtByScott/Defection/Defection4-1.jpg[/screenshot]

[screenshot]http://i87.photobucket.com/albums/k128/ArtByScott/Defection/Defection5-1.jpg[/screenshot]

[screenshot]http://i87.photobucket.com/albums/k128/ArtByScott/Defection/Defection6-1.jpg[/screenshot]

[screenshot]http://i87.photobucket.com/albums/k128/ArtByScott/Defection/Defection7-1.jpg[/screenshot]

[screenshot]http://i87.photobucket.com/albums/k128/ArtByScott/Defection/Defection8-1.jpg[/screenshot]

[screenshot]http://i87.photobucket.com/albums/k128/ArtByScott/Defection/Defection9.jpg[/screenshot]

[screenshot]http://i87.photobucket.com/albums/k128/ArtByScott/Defection/Defection10.jpg[/screenshot]

Credits & Thanks:
+Me
+Epic for UnrealEd and UT3
+3D Buzz for Video Tutorials
+Hourences for the sky - http://utforums.epicgames.com/showthread.php?t=607764
+Repent_ for those great Crysis meshes and materials.
+All you BETA testers :)
+Iggy, Nammo, Drummer, Bi0 and plugh for more detailed feedback and help.
+plugh and drummer for pre-testing this to let me know how good their FPS was :)

Download:
Defection_SE Final - Map & Read Me - 64.24MB .rar
Defection_SE Final PC - Fileplanet Mirror - Map & Read Me - 64.24MB .rar
Defection_SE Final PC - Fileplay Mirror - Map & Read Me - 64.24MB .rar

Defection_SE Final PS3 - Map - 38.75MB .JAM

Servers:
None atm - Let me know if you add it!

Please PM me to let me know if you place this map on your server and ill add it to this list
 
Last edited:

SkaarjMaster

enemy of time
Sep 1, 2000
4,870
8
38
Sarasota, FL
desert area with some pools of water, wide-open GP with side paths, but you have to go back near center to cross into enemy territory; bots not too bright and can easily tell your bots to go while you defend alone.