wow, just how do you describe to someone a map like this,much less suggest it?
well, personally, i think that the straight up 360's are feeling abit cliche , and after experiencing cars getting stuck on curvy surfaces i am now pretty scared of them...
can there be objects in game that are not defined by polygons, but are like perfectly smooth or something? maybe the loop that is there is just for you to see and its actually pass-through, and the car actually physically interacts with something else that's in the place of the loop... is this even possible in the ut2k4 engine?
anyway, it looks kinda cool , at least from all the way from the main camera perspective... looks like a hotwheels track set...