1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.
  2. Two Factor Authentication is now available on BeyondUnreal Forums. To configure it, visit your Profile and look for the "Two Step Verification" option on the left side. We can send codes via email (may be slower) or you can set up any TOTP Authenticator app on your phone (Authy, Google Authenticator, etc) to deliver codes. It is highly recommended that you configure this to keep your account safe.

UTXMP and UT2Vote

Discussion in 'Pre-Public Beta 2 Bugs' started by nevar10, Jan 27, 2005.

Thread Status:
Not open for further replies.
  1. nevar10

    nevar10 New Member

    Joined:
    Sep 26, 2004
    Messages:
    14
    Likes Received:
    0
    A number of UT2Vote users have UTXMP added as a voteable game type. The problem we face is that the usual paths for UTXMP have to be added to to the clients UT2004.ini for it to function correctly with UT2Vote. Any chance with the next patch of adding these ini entries?
     
  2. Captain Kewl

    Captain Kewl I know kewl.

    Joined:
    Feb 13, 2001
    Messages:
    794
    Likes Received:
    0
    Shouldn't that be something clients do themselves? I don't feel too comfortable about inflicting 300mb of additional content onto someone else's stock game install.
     
  3. nevar10

    nevar10 New Member

    Joined:
    Sep 26, 2004
    Messages:
    14
    Likes Received:
    0
    I'm not sure I follow you about the extra content unless you are talking about
    people having to download UTXMP?
    We're mainly wanting people who see UTXMP running in the browser to be able to
    connect when they already have it installed. Without those entries the game will not
    work for them due to the way we have to handle these type of mods
    in UT2Vote.
    For people that are already on the server and UTXMP wins the game vote it is clearly labeled
    requires prior install to play. I just thought adding the ini entries in the next patch would be an
    easy way to accomplish the task.


    UTXMP users if you want to connect to a UT2Vote server running multiple game mods along
    with UTXMP add these paths for it to work correctly.

    Ut2004.ini

    [Core.System]
    Paths=../UTXMP/System/*.u
    Paths=../UTXMP/Maps/*.ut2
    Paths=../UTXMP/Textures/*.utx
    Paths=../UTXMP/StaticMeshes/*.usx
    Paths=../UTXMP/Animations/*.ukx
    Paths=../UTXMP/Sounds/*.uax
    CacheRecordPath=../UTXMP/System/*.ucl
     
  4. Captain Kewl

    Captain Kewl I know kewl.

    Joined:
    Feb 13, 2001
    Messages:
    794
    Likes Received:
    0
    It increases startup time and could possibly introduce some conflicts -- and gives users an easy way to play the mod in a way it wasn't really intended (w/o the proper UI and configuration options.)

    I'm not against the idea -- my own setup is like that for development purposes -- but I'm seeing one too many ways that this could become problematic to the non-savvy user.
     
  5. nevar10

    nevar10 New Member

    Joined:
    Sep 26, 2004
    Messages:
    14
    Likes Received:
    0
    Ahh I see. Thanks for your time. Good luck with the upcoming patch.
     
  6. Imaginos

    Imaginos Deathball addict?

    Joined:
    Sep 13, 2000
    Messages:
    804
    Likes Received:
    0
    Right you are, Ken!
     
  7. [9]Butt

    [9]Butt bah!

    Joined:
    Dec 2, 2004
    Messages:
    7
    Likes Received:
    0
    omg its imaginos
    sup bud
    err should i say |BUD|
     
  8. Imaginos

    Imaginos Deathball addict?

    Joined:
    Sep 13, 2000
    Messages:
    804
    Likes Received:
    0
    Yep.. Wherever you see UT2Vote.. I'm there. Sortof..
     
Thread Status:
Not open for further replies.

Share This Page