RJGexplode said:
??? now i'm really confused ???
The model you're skinning has a chest and legs which change colour when you change team, right?
You need to make and import four different team-coloured bitmaps (red, blue, green, gold) for the chest, and the same for the legs, as well as the neutral versions.
If you haven't finished and you want to test the skin before you do the team-coloured art, import the neutral .bmp or .pcx files 4 more times and tell UTSM they're the team-coloured versions.
Replace them with proper team colours once you've finished, otherwise it'll be impossible to tell which team your skin is on, which will annoy people.
[Slightly off-topic: When asking for tech help or reporting bugs, please be specific.
A useful format is: what you did,
in enough detail for someone to do the same thing and encounter the same problem; what you expected to happen; what happened. The first is usually the most important.
For instance, instead of "i added textures for everything", a list of the textures you added is much more helpful.]