About half of Epic's UT4 team has already asked for Jailbreak already, but we are still either trying to get into the new engine or even busy with finishing UT3 Jailbreak.
But still we would like to have some additional input on that topic, as the team has gotten quite small over the last few years. In other words: It'S brainstorming time!
I'll get the most obvious stuff out of the way:
But still we would like to have some additional input on that topic, as the team has gotten quite small over the last few years. In other words: It'S brainstorming time!
I'll get the most obvious stuff out of the way:
- Jailbreak should be played on maps with team bases.
- Each team defends one or more release switches.
- Killed players respawn a special area, the jail, where they can be released from by a teammate touching a release switch associated with that jail.
- If a team manages to capture all players of the enemy team, they score a point and the captured team is executed before the next round starts.
- Prisoners of opposing teams should be able to fight for their freedom in an arena.