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UT3 Patch 2.1 Beta 1 Released To Testers

Discussion in 'News & Articles' started by Dark Pulse, Mar 19, 2009.

  1. Dark Pulse

    Dark Pulse Dolla, Dolla. Holla, Holla.

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    Epic has released a beta of Patch 2.1 to testers, but due to a rather nasty bug, it's advised not to download this patch, as 2.0 clients will not be able to connect if it is installed. That said, here is the current changelist:

     
  2. Miker

    Miker Master Mullet

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    Yay, moar support!
     
  3. shoptroll

    shoptroll Active Member

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    Yay achievements fix!

    Cue T2A rant in: 5...4...3...

    EDIT: Good list so far, hoping team randomization is added as an option for server admins.
     
    Last edited: Mar 19, 2009
  4. Creavion

    Creavion New Member

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    And an other patch incoming.. was anywise clear that the 2.0er was not the final...
    (those Powerup Overlayers or Ground Loops are still .. very buggy or does not work for example)
     
    Last edited: Mar 19, 2009
  5. -Jes-

    -Jes- Tastefully Barking

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    Sounds good.
     
  6. UBerserker

    UBerserker old EPIC GAMES

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    Very good. No more double clicking and achievement issues!
     
  7. shoptroll

    shoptroll Active Member

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    Name the last 2.0 product you saw which didn't have a near immediate follow-up patch or service pack
     
  8. Raynor.Z

    Raynor.Z Ad Nocendum Potentes Sumus

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    Aye, more fixes. They really care don't they?
     
  9. Cryton

    Cryton Loafing Bast

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    * Fixed issues with weapons respawning with Duel and with WeaponsRespawn mutator

    I hope this fixes the issue in TDM too.

    * Adjusted vote code to end vote rounds early, when all players have voted, and to switch map immediately instead of respecting the 'EndTimeDelay' and 'RestartWait' settings

    Hoorah!
     
  10. Phopojijo

    Phopojijo A Loose Screw

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    Ehh... CD-Key forgetting would be nice to be fixed.
     
  11. Bazzwano

    Bazzwano Hi, I'm Bryan

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    what about saving settings like post processing and mouse sensitivity. then dont save all all 3 of my computers
    and the keys dont save on one
     
  12. brdempsey69

    brdempsey69 Original UT Owns !!

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    Hey UnrealGrrl, if you're reading this ... well you know the rest from what we've discussed in other threads. ;)
     
  13. BlackFish

    BlackFish ginger synther hipster

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    The double clicking drove me insane since I got a bugger lachesis back at home. Glad it's going away.
     
  14. Interbellum

    Interbellum I used to be a man

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    Yeah, save custom keybinds, goddammit! :mad:
     
  15. WildFlower

    WildFlower New Member

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    While I personally never understood most of the drama about the UI (some use-cases excluded) I noticed that in spite of the new "black" theme the map loading screen still has the white background.

    That's on the steam-updated (previous regular install) version of the game, played with -nohomedir.

    Obviously nothing major at all but also shouldn't take much to fix and might be worth mentioning since it generates an "unfinished" and "how could QA miss that?" feeling.

    Edit: Spelling error. Thanks Phopojijo.
     
    Last edited: Mar 19, 2009
  16. Cox

    Cox New Member

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    Yeah same here.

    -No longer require double clicking on main menu - I kinda liked this. :(

    -No longer disable achievements for mods that don't contain code (maps and custom characters). - Nice!
    ...

    Grat job epic!
     
  17. Phopojijo

    Phopojijo A Loose Screw

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    I think you mean QA :p

    Wow Darkpulse is spreading! :eek:
     
  18. WildFlower

    WildFlower New Member

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    Hmm, you're right. I guess it's assurance and not insurance. :)
     
  19. Dark Pulse

    Dark Pulse Dolla, Dolla. Holla, Holla.

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    Spreading Eagle, at that. :(
     
  20. Section-9

    Section-9 Zone Photographer

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    Wow new patch coming up so soon...sweetness! thx for info. ;)
     

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