1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.
  2. Two Factor Authentication is now available on BeyondUnreal Forums. To configure it, visit your Profile and look for the "Two Step Verification" option on the left side. We can send codes via email (may be slower) or you can set up any TOTP Authenticator app on your phone (Authy, Google Authenticator, etc) to deliver codes. It is highly recommended that you configure this to keep your account safe.

UT3 (360) Launches Today In Europe

Discussion in 'News & Articles' started by hal, Jul 4, 2008.

  1. hal

    hal Dictator Staff Member

    Joined:
    Nov 24, 1998
    Messages:
    21,397
    Likes Received:
    13
    Midway and Epic Games announce the launch of Unreal Tournament 3 for the XBox 360 today in Europe. The press release has all the details.

     
  2. hal

    hal Dictator Staff Member

    Joined:
    Nov 24, 1998
    Messages:
    21,397
    Likes Received:
    13
    Press Release
     
  3. elmuerte

    elmuerte Master of Science

    Joined:
    Jan 25, 2000
    Messages:
    1,936
    Likes Received:
    0
    wtf!? early European release!?
     
  4. cosmix

    cosmix XoXo

    Joined:
    May 20, 2006
    Messages:
    346
    Likes Received:
    0
    Nice!
     
  5. Enfluence

    Enfluence I kinda like UT3.

    Joined:
    Jan 25, 2008
    Messages:
    214
    Likes Received:
    0
    Is he joking about the AI?
     
  6. [NBK]Rattman

    [NBK]Rattman Goo God

    Joined:
    Feb 22, 2005
    Messages:
    460
    Likes Received:
    0
    The AI may not be great...but it's way better then in any other FPS on the market

    I wish there were bots in other FPS games like in the UT series
     
  7. Phopojijo

    Phopojijo A Loose Screw

    Joined:
    Nov 13, 2005
    Messages:
    1,458
    Likes Received:
    0
    Yea, Bots in UT3 are some of the best in the industry.

    Most errors are caused by mappers it seems.
     
  8. RoadKillGrill

    RoadKillGrill Got Lead?

    Joined:
    Dec 11, 2004
    Messages:
    152
    Likes Received:
    1
    Considering the AI in these fast fps are required to pick up weapons and shoot at you is impressive, most just need to shoot at you without being unfair. If you can find a better AI in a game tell me, because ALL AI suck.
     
  9. Mr.CrackPot

    Mr.CrackPot New Member

    Joined:
    Jul 23, 2005
    Messages:
    181
    Likes Received:
    0
    yeah ut AI are the best in the biz, hands down.
     
  10. JaFO

    JaFO bugs are features too ...

    Joined:
    Nov 5, 2000
    Messages:
    8,408
    Likes Received:
    0
    Guitar Hero: Aerosmith was released ... it even was in the ff-ing news on the radio and tv.
    UT3 is just another game that may be placed on the shelves of some specialist game-shops.

    And as for the AI .. it is a damned shame that Epic's AI is still considered the best in the business.
    That's not good ... it's downright pathetic.
     
  11. Deapblade

    Deapblade New Member

    Joined:
    Jul 15, 2004
    Messages:
    223
    Likes Received:
    0
    It's true, UT3's A.I. is one of the best. But in my opinion the FEAR A.I. is better.
     
  12. JaFO

    JaFO bugs are features too ...

    Joined:
    Nov 5, 2000
    Messages:
    8,408
    Likes Received:
    0
    but does it work in multi-player as well ? ...
    there have been single-player only fps's that had better AI, but AFAIK none used it in a multi-player setting (unless they had the Unreal-engine).
     
  13. RoadKillGrill

    RoadKillGrill Got Lead?

    Joined:
    Dec 11, 2004
    Messages:
    152
    Likes Received:
    1
    FEAR's AI is just cleverly scripted scenarios, I was very impressed with FEAR's AI until I realized the patterns, then it was boring. FEAR AI doesn't go and pick up weapons and heath either, they just sit hours behind a couch waiting for you.
     
  14. elmuerte

    elmuerte Master of Science

    Joined:
    Jan 25, 2000
    Messages:
    1,936
    Likes Received:
    0
    instead of running in front of you so you can shoot them down?
    finally.. about time AI stopped walking into a line of fire
     
  15. Deapblade

    Deapblade New Member

    Joined:
    Jul 15, 2004
    Messages:
    223
    Likes Received:
    0
    I can't tell, I never tried to spawn a NPC in MP. But the A.I. is unscripted (some events in the SP only trigger scripts) so it should work.

    The AI in FEAR is for a very big part unsripted, as I stated above. You can see that by engaging en then retreating to previous areas. You will see them following, taking cover, and using teamtactics (they often trie to flank you, or take alternative routes to get behind you) Furthermore, I found the A.I. in FEAR to have far less recogniseable behaviour then other A.I. usually encountered in other games.
     
    Last edited: Jul 7, 2008
  16. RoadKillGrill

    RoadKillGrill Got Lead?

    Joined:
    Dec 11, 2004
    Messages:
    152
    Likes Received:
    1
    http://www.gamespy.com/pc/fear/698080p1.html
    not a very technical explanation as I wanted to find but it explains the pattern well. Fear's map design helped enhance the AI immensely. Its allot easier to make a map than to make smarter AI.
     
  17. Deapblade

    Deapblade New Member

    Joined:
    Jul 15, 2004
    Messages:
    223
    Likes Received:
    0
    I stand corrected. Nice find!
     

Share This Page