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UT2Vote44 Released.

Discussion in 'General Discussion' started by ProAsm, Sep 12, 2004.

  1. ProAsm

    ProAsm Active Member

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    UT2Vote44 - Released: 12th September 2004

    Fixes

    Fixed DuelGame and Assault detection.
    Fixed GamePassword bug.
    Fixed Voting bug when odd number of players.
    Fixed erratic Tallyvote display.
    Fixed ClanSkinGlow always reporting "Off" in setup menu.
    Fixed ServerMuts not showing in ClanMatch Setup.
    Fixed Admin menu defmap hit mixup.
    Fixed Spectator Admin not working.
    Fixed Menus closing not closing properly when Admin.
    Fixed Incompatible Game Files error.
    Fixed bDoGamePopup issues.
    Fixed Gamestring command preserving.
    Fixed Spectators not showing when nickname changed.
    Fixed DefaultSwitch not resetting after last player leaves.
    Fixed if defaultmap is missing - will now use current map.

    Additions

    Added ClanMuts allowed now increased from 5 to 20.
    Added CheckMap now on its own - [UT2Vote44.UT2VoteMapCheck]
    Added MaxPlayersIsp so Admin cannot overstep the mark set by ISPs.
    Added Choice of 6 Announcers to ClientMenu.
    Added UT2Vote and Kick Vote buttons to UT2004 MidGameMenu.
    Added AdminGameMenu now caters for ?VsBots=
    Added ?NoOverTime=True/False in GameStrings for UT2Vote - also in GameMenu.
    Added InstagibCTF and VehicleCTF Gametypes to UT2VoteGameTypes.
    Added option to change any games ?command strings from Webadmin.
    This will be in the form: UT2Vote ?GameType=FriendlyName?Whatever=True?etc....

    Added if UseMapList=True then OtherDMPrefix maps must also be in the DM Maplist.
    Added Vote to remove individual Mutators.
    Added when voting for a Mutator a voted Map is now also needed.
    Added mention of Client-Settings not setup if first time startup.
    Added Renamed Client button to Settings button.
    Added UT2Vote ?Pass command in WebAdmin to show Game and Clan Passwords.
    Added new UT2Vote Logos.

    Download UT2Vote44

    http://www.unreal.co.za/files/mods/ut2vote44.zip

    The UT2Vote Team

    ;)
     
  2. |Robot|Paragon

    |Robot|Paragon New Member

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    Any chance of getting an option to increase hitsounds volume AND to make them stick without clients haveing to reconect? So far these are the only complaints i have. Would love to stop useing UTComp.
     
  3. EggSuckingLeech

    EggSuckingLeech New Member

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    can't wait to try it.

    But I'm moving from version 42. What can I migrate over and what should I not? I assume all the game type lines in my UT2Vote42.ini file. Anything else?
     
  4. hmishima

    hmishima New Member

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    IIRC, you can't move the game lines...you had to recreate them as from 42 to 43 they changed a few settings in the game line...you may be able to remove (I think it was) 'AllowVote=True' and 'Hide=False' to 'HideVote=False' and they should work...
     
  5. ProAsm

    ProAsm Active Member

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    Yes there was a major change in the GameType and Mutator strings in 43.
    The CheckMap stuff now also has its own section:
    [UT2Vote44.UT2VoteMapCheck]
    There are several new options in the IniOnly section so I suggest re-configuring 44 from scratch if you moving from 42.
     
  6. EggSuckingLeech

    EggSuckingLeech New Member

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    ouch - ok....
     
  7. bulldog1

    bulldog1 New Member

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    GOOD JOB 10X
     
  8. [HT]ÜberByte

    [HT]ÜberByte New Member

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    It was running on my server within an hour of it's release :D
     
  9. |Robot|Paragon

    |Robot|Paragon New Member

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    And thanks for replying to my post. Guess i get overlooked alot. GG, but you can keep it. Wont be running this untill its worth the time.
     
  10. ProAsm

    ProAsm Active Member

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    Sorry Paragon, I did not see your post - thats what happens when we are in different time zones probably :)
    Yes that is possible but it will have to be a Client Setting - will see in 45 :)
     

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