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UT2Vote43

Discussion in 'Dev Team' started by PoW, Jul 17, 2004.

  1. tdw-socke

    tdw-socke New Member

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    a question to this option came up:

    bDoGamePopup=
    Defaulted to False, but setting it to True will force the little Yes/No VoteCast window to popup anytime during a game when someone decides to make a vote. Having this set to True can be very annoying to the game, but some prefer it that way :)

    i remember something, that we changed it to popup the menu instead of the yes/no, because the code made problems, but i'm not shure...

    the other thin is, this yes/no only seems to make sense with votings other than maps. Is that possible?
     
  2. ProAsm

    ProAsm Active Member

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    Yes you are right and may be dump the option completely or I will change the Readme.
    The Yes/No was dumped when we shifted over to the MajorityVote so it does not exist anymore :)
     
  3. tdw-socke

    tdw-socke New Member

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    ah, ok, so my memory is still working ;)
    yeah, at least the readme should be fixed :)
     
  4. ProAsm

    ProAsm Active Member

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    Ok, Readme and AdminMenu 'Hint' fixed now in 44 - thanks for that.
     
  5. tdw-socke

    tdw-socke New Member

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    now this is an old thing, regarding the 4.2, but maybe one or the other gets similar problems...

    there is a map in the community bonuspack 2 vol. 1 called ons-tropica, and this baby doesn't work with ut2vote4.2! dunno why, i tried everything, but without ut2vote it works, and with ut2vote4.3 it also works... maybe a known issue, but for me this one was new...

    and the log tells absolutely nothing of any problem :(
     
  6. ProAsm

    ProAsm Active Member

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    Its the timing difference between 42 and 43 as its in 43 that we extended the timeout wait for a map to load its packages and thats what you are now seeing.
     
  7. Imaginos

    Imaginos Deathball addict?

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    Yarr. That map is notorious for how slow it is loading.
     
  8. ProAsm

    ProAsm Active Member

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    Can someone please look into this as this is quite serious.
     
  9. ProAsm

    ProAsm Active Member

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  10. ProAsm

    ProAsm Active Member

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    It always amazes me how these no existing commands work in UT2Vote :lol:
     
  11. frogger187

    frogger187 eat. sleep. frag.

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    that was me telling him to not use maplist... i guess he didn't realize it was inside the gamestrings..
     
    Last edited: Aug 24, 2004
  12. frogger187

    frogger187 eat. sleep. frag.

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  13. sh0V3l

    sh0V3l New Member

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  14. ProAsm

    ProAsm Active Member

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    Nope.
    In more ways than one - just kidding - thanks :)
     
  15. ProAsm

    ProAsm Active Member

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  16. tdw-socke

    tdw-socke New Member

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    erm, that's the same thread, isn't it?
     
  17. ProAsm

    ProAsm Active Member

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    Socke or someone can you please check the SkinBright in LastmanStandingGame.
    Mine seems to work fine here but I need your opinions.
     
  18. tdw-socke

    tdw-socke New Member

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    in the 4.3 right?
    what should i look for? the same thing i already posted? or something different?
     
  19. ProAsm

    ProAsm Active Member

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  20. tdw-socke

    tdw-socke New Member

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    ok, will test this asap
     

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