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[UT]-Skinning : Rumiko Techpage

Discussion in 'Tutorials' started by SaD, Mar 9, 2005.

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  1. SaD

    SaD Skincollecting Fanatic

    Sep 6, 2003
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    "Rumiko" tech info:

    Created by Roger-666-Bacon

    Tutorial copied with the friendly permission from Identity Crisis .


    There are a total of 2 skins for Rumiko - Upper and Lower.



    The Upper skin is classed as a Face which means that it can be changed independantly of the other skins, and does not change no matter what team you are on.
    For this same reason, you MUST avoid using strong primary colors on the upper skin as this will confuse any team colours you are using.
    When you create a new skinpack you can have any amount of upper skins you like, the more the merrier (it makes for a more interesting choice when combined with the lower skins) :)


    This is classed as a team skin, which means you must have 5 lower skins: eg:

    -No team colours

    Experimentation by swapping various upper and lower skins mean there lots of possible combinations of 'wardrobe'.


    Rumiko skin mesh for MAX
    Includes Wireframe Skinmesh/Grid Layouts, sample upper and lower skins, and a 3Dstudio Max3 scene to view textures.

    Rumiko P3D file
    Includes p3d scene and 'all in one' texture.
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