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(UT) Lod , smoothing groups /vertex welding and milkshape.

Discussion in 'Modeling & Skinning' started by JohnnySix, Jan 1, 2004.

  1. JohnnySix

    JohnnySix Caffienated Haemoglobin

    Apr 6, 2002
    Likes Received:
    I'm getting some weird deformations as demonstrated in the attached .gif

    Is it because I have a floating non-welded face and a mesh with holes that it's looking so odd, or is it simply a case of upping the LODBias on the actor?

    Any help would be apreciated. :)

    Attached Files:

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