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UT GOTY and Unreal 1 maps

Discussion in 'Original Unreal Tournament' started by Restricted, Jun 12, 2009.

  1. Restricted

    Restricted New Member

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    Hi all, anyone know what the mod is so u can run Unreal 1 maps in UT GOTY. its been a while but i can remember u used to be able to play Unreal 1 single player maps in UT GOTY edition and use the weapons from UT GOTY.

    anyone know the name would help me out cheers.
     
  2. Zur

    Zur surrealistic mad cow

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    Oldskool by UsAar33.
     
  3. medor

    medor Member

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  4. Restricted

    Restricted New Member

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    :p lol thats the one, legends. lol its been so long i cant remember how to get it to work...im gettin the error "failed launching URL can't find file for package Vortex"

    any ideas? am i missing a bonus pack?
     
    Last edited: Jun 12, 2009
  5. Restricted

    Restricted New Member

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    Edit: lol forgot the music folder... its goin now cheers again
     
  6. Diehard

    Diehard New Member

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    Correct me if i am wrong, but as far as i know, all Unreal maps can be played in UT regardless. All functions Unreal has, are also build into UT. Vice versa may be a problem.

    As long as you load al proper files that came with the maps, it should work. I am not sure if this also aplies to mods, but plain simple maps with textures, music and sound should be playable in UT. And the weapons are simply switched to the weapons that UT has.
    .
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  7. IronMonkey

    IronMonkey Moi?

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    Unreal multi-player maps just work. I doubt that the memory penalty is that significant now. :)
     
  8. UBerserker

    UBerserker old EPIC GAMES

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    OldSkool gives you bonus options though (permanent carcasses, permanent decals, equipment switching, etc...).
     
  9. Leo(T.C.K.)

    Leo(T.C.K.) Banned

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    The reason why weapons are replaced in DM is because by default mutator, however the other custom mutators won't work with these maps, that is why UT classic packs were made, with enhanmcements etc...so all the weapons are replaced manually, too bad zynthetic didn't replace them when making that his U97 pack for UT. :mad:

    And there is still unrealshare.singleplayer, you can add to ini default gametype as that and then you can happily play etc or even set paths outside from UT to Unreal...

    But some old maps are kinda broken in UT, some zones and things function bit differently (you can notice this even in the old unchanged cybrosis, or in extremelab, these tubes you travel through they are screwed in UT), it gives you that teleport effect even in SP when you get teleported, sometimes breaking atmosphere or functionality (the PSX maps or even shrakitha part 3 with the contsant teleporting back bug), the UT DM one etc and other things...

    So I prefer running Unreal for those Unreal maps and for specific UT SP maps I run UT with oldskool.
     
    Last edited: Jun 13, 2009
  10. UBerserker

    UBerserker old EPIC GAMES

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    More like, anything done in Unreal 1 may not work perfectly in UT as in that game.
    Teleport effects and sounds were cooler in U1 IMO.
     
  11. Leo(T.C.K.)

    Leo(T.C.K.) Banned

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    It does not do any teleport effect in Unreal, unless you run it in deathmatch btw. The sound and the effect in UT rapes the atmosphere.
     
  12. UBerserker

    UBerserker old EPIC GAMES

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    I'm talking about the red particle effects in DM of the teleport, yeah.
     
  13. Leo(T.C.K.)

    Leo(T.C.K.) Banned

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    That is actually not a particle, it is a mesh making that animation, but is kinda fake particle effect, yeah.
     
  14. GreatEmerald

    GreatEmerald Khnumhotep

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    I always admired U1's spawn/teleport effect, when you seem to be "kicked" into the game. Very interesting effect, I wonder how they did it... Always made me jump the first times playing Unreal :D
     

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