UT Error Message

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Rachet

New Member
Sep 21, 2004
2
0
0
Over the last year I have experienced the following error messagefrom time to time:

D3D Driver: Encountered oversize texture without sufficient mipmaps

I will be in the middle of the game when the game exits and I am suddenly looking at the desktop and the error message appears.

I've used 2 different video cards and I have reformated my PC's hard drive and reinstalled UT.

This happened when I was using MS98 SE and it happens with Windows XP.

I deleted my video drivers and have installed the latest drivers - Nvidia 61.77

My system specs are:

PIII 1.0 gig
512 Ram
Asus Cusl2 Motherboard with latest bios
MSI Geforce 4 TI 4400 128 video card
sound blaster 5.1
MS xp Pro SP1

Thanks for your help
 

FieldMedic

Less good UT Player ever
Aug 30, 2001
1,134
0
36
Easy solution : instead of playing in Direct3D , play in OpenGL with the Enhanced driver, and this problem will not occur anymore.

How to ?
-Download this enhanced driver, from Chris Dohnal website.
-Extract the file named OpenGLDrv.dll from the "utglr26.zip" you just downloaded and place it in
X:\UnrealTournament\System (X can be different according to the letter of the hard drive where you installed UT) , and overwrite the file of the same name that is already there without any remorse.

Now , on the bottom right of your desktop :
-Click Start
-Click Programs
-Click Unreal Tournament
-Click UnrealTournament Safe Mode
A window appear
-Click "Change your 3D Device"
-Tick the case "Show All Devices"
-Click on OpenGL Support, click Next,...etc

Then you are in OpenGL with the best OpenGL render available, and will never encounter this error (that is due to a faulty user-made texture) again.
Enjoy the game :) .
 

Rachet

New Member
Sep 21, 2004
2
0
0
Thanks FieldMedic, I'll give it a try tonight.

FieldMedic said:
Easy solution : instead of playing in Direct3D , play in OpenGL with the Enhanced driver, and this problem will not occur anymore.

How to ?
-Download this enhanced driver, from Chris Dohnal website.
-Extract the file named OpenGLDrv.dll from the "utglr26.zip" you just downloaded and place it in
X:\UnrealTournament\System (X can be different according to the letter of the hard drive where you installed UT) , and overwrite the file of the same name that is already there without any remorse.

Now , on the bottom right of your desktop :
-Click Start
-Click Programs
-Click Unreal Tournament
-Click UnrealTournament Safe Mode
A window appear
-Click "Change your 3D Device"
-Tick the case "Show All Devices"
-Click on OpenGL Support, click Next,...etc

Then you are in OpenGL with the best OpenGL render available, and will never encounter this error (that is due to a faulty user-made texture) again.
Enjoy the game :) .