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Upcoming Build - Bug Report Thread

Discussion in 'Editing' started by UltraNew-B, Jul 25, 2004.

  1. ProjectX

    ProjectX Nicholas 'ProjectX' Udell - UnWheel Maps

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    We'd never get over it with the current speed issues
     
  2. jerdaygo

    jerdaygo How jerdaygo?

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    First, Nice truck Steve, second Physics volumes :D
     
  3. stevenhorton

    stevenhorton Not of this World

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    Almost jumped two:) The truck is finished, I added mirrors and a window in the sleeper, and the second color for a stripe that matches the fenders.
     

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  4. ProjectX

    ProjectX Nicholas 'ProjectX' Udell - UnWheel Maps

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    I've got a small problem with lost gods. There's an area that could quite plainly be used as a shortcut, but is blockedoff by a blocking volume. I'm fine with it being blocked off it's just that first time players will think that's an easier way to go and crash into it. Perhaps a static mesh barrier as well as the blocking volume?

    the place I'm talking about is attached to this post.
     

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  5. carmatic

    carmatic New Member

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    oooo semi truck... is that a drivable vehicle? does the trailer move seperately from the front of the truck?

    ::edit:: oops stupid question... of course it aint a drivable vehicle.... its built for classical stunt scenarios or something...?

    ooo ooo ooo ... i got an idea... like, you know in those 70's car chasy movies , sometimes they actually drive through the trailer, you know... like... vrooo-whoosh-ooom..... it barely fits a 'normal' car, so it cant be used fairly or something... bigger cars are better off climbing the mounds next to it and jumping over or landing on the trailer itself... or something
     
    Last edited: Aug 5, 2004
  6. stevenhorton

    stevenhorton Not of this World

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    Ok,Jon, ok Diego, ok ProjectX:) I have added a mesh to block that area to the newest version:D
     

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