I was just wondering who all is or has be involved with building and mantaining this mod.
I see shrimp's name alot, and from what I gather, he's the lead evil c++/pearl scripter that mantains the mod/conversion.
Ever try getting David M. to make a few maps for the project? He has done some increadable map packs in the past. I asked him to look over my first map (UT classic) and give me some pointers. I told me to try again, and not to waist my/his time with small CTF maps.
Also, did UnWheel make it into the "Make something Unreal" contest? If so, how was it recived?
*yeah, I know I could go look it up for myself. But after I post this, I'm going to get a few laps in before I goto bed.... 11:30 pm here.*
I see shrimp's name alot, and from what I gather, he's the lead evil c++/pearl scripter that mantains the mod/conversion.
Ever try getting David M. to make a few maps for the project? He has done some increadable map packs in the past. I asked him to look over my first map (UT classic) and give me some pointers. I told me to try again, and not to waist my/his time with small CTF maps.
Also, did UnWheel make it into the "Make something Unreal" contest? If so, how was it recived?
*yeah, I know I could go look it up for myself. But after I post this, I'm going to get a few laps in before I goto bed.... 11:30 pm here.*