Hello.
I've already posted this on some other section in here but i've had no replys, so i thought i might try it here.
I am pretty new to the whole unreal package. I bought the unreal anthology and installed only unreal 2004 to get the unreal editor, since i need it for my portfolio. But ive been having random crashes, which seems like everybody is getting but there is one crash i keep getting and it is stopping me from using the unreal editor.
I open the UnrealED. The window with the static meshes and textures and all that pops up and i got to textures > new > and then i try and create a new material.
I type in a package, group and a name. The class in "Raw Material" and under properties i select in the MaterialClass dropdown list "Material, or Class'Engine.Material'
Here is the error message i get :
Build UT2004_Build_[2005-02-15_17.02]
OS: Windows XP 5.1 (Build: 2600)
CPU: GenuineIntel PentiumPro-class processor @ 2496 MHz with 2047MB RAM
Video: NVIDIA Quadro FX 1600M (7431)
General protection fault!
History: FD3DRenderInterface::SetMaterial <- DrawTextureBrowser <- REN_TexBrowser <- UUnrealEdEngine:raw <- (Cam=TextureBrowser,Flags=1073742464 <- UEditorEngine::Exec_Camera <- UEditorEngine::Exec <- (CAMERA UPDATE FLAGS=1073742464 MISC2=0 REN=17 NAME=TextureBrowser PACKAGE="2K4).. <- UUnrealEdEngine::Exec <- WPageMaterials::RefreshTextureList <- WBrowserTexture::RefreshTextureList <- WBrowserTexture::OnNewMaterial <- WDlgNewMaterial::OnBuild <- WButton::InterceptControlCommand <- WWindow::WndProc <- WWindow::StaticDlgProc <- WWindow::WndProc <- WWindow::StaticProc <- MessagePump <- MainLoop
My system info is in at the top.
All help would be greatly appreciated.
P.s. I have patched my unreal to version 3369 and that didnt help.
I've already posted this on some other section in here but i've had no replys, so i thought i might try it here.
I am pretty new to the whole unreal package. I bought the unreal anthology and installed only unreal 2004 to get the unreal editor, since i need it for my portfolio. But ive been having random crashes, which seems like everybody is getting but there is one crash i keep getting and it is stopping me from using the unreal editor.
I open the UnrealED. The window with the static meshes and textures and all that pops up and i got to textures > new > and then i try and create a new material.
I type in a package, group and a name. The class in "Raw Material" and under properties i select in the MaterialClass dropdown list "Material, or Class'Engine.Material'
Here is the error message i get :
Build UT2004_Build_[2005-02-15_17.02]
OS: Windows XP 5.1 (Build: 2600)
CPU: GenuineIntel PentiumPro-class processor @ 2496 MHz with 2047MB RAM
Video: NVIDIA Quadro FX 1600M (7431)
General protection fault!
History: FD3DRenderInterface::SetMaterial <- DrawTextureBrowser <- REN_TexBrowser <- UUnrealEdEngine:raw <- (Cam=TextureBrowser,Flags=1073742464 <- UEditorEngine::Exec_Camera <- UEditorEngine::Exec <- (CAMERA UPDATE FLAGS=1073742464 MISC2=0 REN=17 NAME=TextureBrowser PACKAGE="2K4).. <- UUnrealEdEngine::Exec <- WPageMaterials::RefreshTextureList <- WBrowserTexture::RefreshTextureList <- WBrowserTexture::OnNewMaterial <- WDlgNewMaterial::OnBuild <- WButton::InterceptControlCommand <- WWindow::WndProc <- WWindow::StaticDlgProc <- WWindow::WndProc <- WWindow::StaticProc <- MessagePump <- MainLoop
My system info is in at the top.
All help would be greatly appreciated.
P.s. I have patched my unreal to version 3369 and that didnt help.