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Unreal Tournament 3: Platinum

Discussion in 'Unreal Tournament 3' started by [SAS]Solid Snake, Sep 26, 2010.

  1. [SAS]Solid Snake

    [SAS]Solid Snake New Member

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    I've started work on a Unreal Tournament 3 modification which will enhance Unreal Tournament 3 by adding a better single player campaign, and address a lot of the issues the community had before in the past. I didn't start this earlier because I wasn't sure what Epic had planned for Unreal Tournament 3. Given that it's been quite number of months (or years) since the last update ... I think it's safe to say that adding some pretty large changes would be fine [Some of these changes are likely to be incompatible multiplayer wise]. The first task is to setup a simple tournament game.

    If I can keep up with everything, there should be weekly updates to this mod which will continually add new features and extend the tournament mode.

    [SCREENSHOT]http://www.digitalconfectioners.com/sites/default/files/UT3Platinum-27092010.jpg[/SCREENSHOT]

    If anyone wants to lend a hand helping me to design a new user interface (particularly graphics wise) for this, it would be much appreciated.
     
  2. WedgeBob

    WedgeBob XSI Mod Tool User

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    What will this add that UT3Patch5 (v2.1 Patch) didn't add already? I know about the Titan Pack, and I admit, that was the worst addon Epic could have released for it, but patch 2.1 was probably the way in the right direction...keep this one up, and be sure that you don't incorporate the same mistakes the Titan Pack did.
     
  3. Cr4zyB4st4rd

    Cr4zyB4st4rd I make awesome ©

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    :-o Would this involve fixing/updating the multiplayer side of the game? Or just singleplayer?
     
    Last edited: Sep 26, 2010
  4. GreatEmerald

    GreatEmerald Khnumhotep

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    Hopefully this will retain compatibility with MapMixer? If so, it sounds pretty good.
     
  5. cosmix

    cosmix XoXo

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    Im not sure but is it possible to port the singleplayer campaign to UDK and benefit from the newer engine?
     
  6. WGH

    WGH New Member

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    I don't think anyone really cares about single player mode in UT. No offence.

    It probably is, but would be against EULA.
     
  7. Leo(T.C.K.)

    Leo(T.C.K.) Well-Known Member

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    Don't use that blue UT2004 interface please...if you want UT2kx look rather go for the UT2003 one, but don't use the UT2004 one please.

    Anyway..I would like having an extension to the campaign and incoroporating titan pack into the campaign as well, the new maps and stuff...and perhaps having to fight malcolm.
     
  8. Kantham

    Kantham Fool.

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    Shouldn't it be more worthwhile to work on making the AI (bots) more human-like or something similar?
     
  9. silentlykiller

    silentlykiller New Member

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    sweet i care thx for doing this
     
  10. [RMD]rOckaliEn

    [RMD]rOckaliEn New Member

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    X2!!
     
  11. TurdDrive

    TurdDrive sam k

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  12. [SAS]Solid Snake

    [SAS]Solid Snake New Member

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    As far as I know, the UT3 Patches mostly addressed issues with UT3 such as bugs, adding some features, along with newer engine versions. What Platinum is designed to be is mostly a code overhaul for UT3. The reason why I've stated that it may wind up being incompatible with existing servers for UT3 is that I'll probably be rewriting or extending the current source code to address issues and bugs.

    What Platinum is going to add is a new single player mode, the tournament format that existed in both UT and UT2003/UT2004. The first goal for this Friday's release is to allow the player to create a tournament profile (allow you to choose an avatar and set name) and play in a simple tournament. I'd much rather release small updates regularly, then release large updates irregularly.

    Adding extra content is pretty cool, and certainly that is what Epic had done previously in the past. But I suppose when the core gameplay is something that people already disliked ... simply adding new content isn't going to fix things. Thanks, I really hope the small but regular updates will keep things moving along at a constant rate.

    Eventually. The nature of fixing/patching multiplayer is more difficult than adding new singleplayer content. To also meet the targets of something new and something interesting per week, I will be dividing things up. Multiplayer fixes and tweaks will probably take several weeks to finalize, where as singleplayer tournament stuff is likely to add new things per week.

    Probably not likely.

    Porting UT3 to UDK is illegal (breach of intellectual property and copy righted material), and Epic have already mentioned upon the first release of UDK that doing so would be against the EULA.

    I do. I live in New Zealand, so my pings to anywhere in the world is pretty horrible. Given that I'm the developer, I want something I can have fun with first.

    I've already mentioned ... "If anyone wants to lend a hand helping me to design a new user interface (particularly graphics wise) for this, it would be much appreciated."

    Browsing through all of the content in UT3 + Titan pack, I don't seem to find any of Malcolm's content. It looks like Epic hasn't released him...

    Yes, but there has to be an underlying reason to play against AI first too.

    Thanks! :D
     
  13. Slaughter

    Slaughter exsomnis

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    I´ve remade Malcolm for UT3 and you´re welcome to use him if you want to...Hell I could even remake the rest of Thundercrash for this mod.
    I was planning to do that anyway but with the interest in UT3 dying away so did my drive to finish.

    I also like playing Singleplayer.
    Are you gonna try to incorporate the Tournament into the existing story or are you gonna write a new one?
     
    Last edited: Sep 26, 2010
  14. FuLLBLeeD

    FuLLBLeeD fart

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    If you can make the AI much more human like and actually fun to fight that will be fantastic. Actually getting people to play UT3 online again is a pipe dream but having AI that is actually FUN to fight would be awesome.

    I'd just suggest you leave the game balance alone, its pretty good as it is.
     
  15. Godfrey.Payans

    Godfrey.Payans Member

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    Ditto on liking single-player. Good luck with it.
     
  16. [SAS]Solid Snake

    [SAS]Solid Snake New Member

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    Got the Profile Selection mostly working.

    [SCREENSHOT]http://www.digitalconfectioners.com/sites/default/files/UT3Platinum-27092010-B.jpg[/SCREENSHOT]

    Nice work on the Malcolm model there.

    Sweet. Yeah, UT for me was usually the single player since my ping was always horrible.

    I don't think I'll really bother with a story as such. The current campaign story is pretty random I think. None the less, it's just meant to be a straight up tournament.

    I'll eventually get some updates to the AI. It'll take some time, but it'll get there.

    I had no plans to tweak that just yet.

    Thanks!
     
  17. GreatEmerald

    GreatEmerald Khnumhotep

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    Yeap, I'm playing mostly singleplayer as well. It's just not fun to get beaten in MP every time because of the ping and the fact that only those who have played it MP extenssively are still on the servers...

    Hmm, if it's going to break MP and mod support, wouldn't it be better to make it a TC? That way you will have an option to either play the original game or this one.
     
  18. DarkSonny

    DarkSonny Beware!

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    Good luck mate, that idea implies too mucho work and patience, I love that idea!

    Anyway im looking forward to this work in wip state
     
  19. 213

    213 New Member

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    Epic makes no sense at all.

    Take a game they made, that "supposedly" encourages modding and porting, and amateurs tweaking and changing all aspects of the game.. ADD it to the UDK, which is "supposedly" meant to encourage modding, game development, amateurs learning the tricks of the trade etc.. and suddenly that's a bad thing?

    I don't get it, I mean how could that be a bad thing? Are they afraid that someone might make UT3 better?
     
  20. Delacroix

    Delacroix Successor of Almarion

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    Actually, I would understand the forbidding of porting UT3 to UDK... as this would essentially make UT3 free and Epic wouldn't want that.

    But forbidding making anything Unreal-related on UDK is utter idiocy and I also see no reason behind that.
     

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