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Unreal SP - "Server is already at capacity" Error

Discussion in 'Hardware, Software & Troubleshooting' started by Knave, Dec 28, 1999.

  1. Knave

    Knave New Member

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    Okay, so I just got gifted with a previously owned copy of Unreal single player. I have a P2-333 w/128megs, Monster3DII(12 megs) running Windows 95.
    I played right out of the box for a few levels then it locked up on me. Probably nothing, but I thought I'd better get the latest patch. Got it (224) and installed it, it deleted all my saved games. Great.
    Started over, played for the same three levels. Reached this section where all of a sudden when I restore a saved game I get this error message in a GPF box:

    Critical Error

    Server is already at capacity.

    History: MatchViewportsToActors <- (dig) <- ClientInit <- UGameEngine::LoadMap <-
    LoadURL <- UGameEngine::Browse <- ClientTravel <- UGameEngine::Tick <-
    UpdateWorld <- MainLoop

    ...then the game ends. I can restore previous saved games up to a certain point that were saved in that same gaming session, but any new games I save all have this error. I can't go any further, at least not if I want to restore a saved game.

    Any help out there?

    ------------------
    -Michael
     
  2. Gandor

    Gandor New Member

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    I wonder if this reply will break any records (nearly 11 years after the question was initially posted). But since I ran into the same problem and had to search around for an answer, I figured I'd post a reply here with the fix I found elsewhere. ;-) Maybe someone else still needs it.
    BTW, thanks to user "dinwitty" in the epicgames forums for posting this.
    To fix this you need to edit the unreal.ini file in the unreal system folder like this.

    Double click the my computer icon on your windows desktop.
    Double click the icon for the hard drive where you installed the games (usually C:\).
    Double click the folder where the game files are installed.
    Double click the system folder.
    Double click the icon for the file named Unreal.ini.
    If Notepad does not open, select Notepad from the menu opened.
    Find the section of this file labeled Engine.Gameinfo.
    Find the entry for MaxPlayers.
    Change the value next to MaxPlayers from 16 to 32.
    Click on file.
    Click on save.
    Exit notepad.

    Hopefully you had already figured this out by now, but there it is. :)
     
  3. M.A.D.X.W

    M.A.D.X.W Active Member

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    This is cool
     
  4. Plumb_Drumb

    Plumb_Drumb yumb

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    Dude, if someone is inexperienced enough to need that much detail, then you left a lot of stuff out, like when you say "click" you mean left click.

    Or were "file" is. lol.
     
  5. Gandor

    Gandor New Member

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    Dude - I just copied/pasted from the other forum with those directions. I agree with you though.

    BTW, I eventually had to increase it to even more than 32.
     
  6. M.A.D.X.W

    M.A.D.X.W Active Member

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    You are my hero
     
  7. BITE_ME

    BITE_ME Bye-Bye

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    <-----Never owned Windows 95.
    Played Unreal on 98, and XP only.
     

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