Unreal Single Player still has the edge

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Hellscrag

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Nov 10, 1999
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I don't care what people say. I still haven't got sick of that single player game. Get lost Half Life, bye bye Quake & Quake II... Unreal rocks! I would like to experience it for the first time again though.

UT & Q3 rock too but they can hardly be called single player.

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Hellscrag, Unreal single player nut :) , a.k.a. [SkW]Deathwish in DM.
Email me hellscrag@lineone.net
Check my website http://surf.to/scragsite for Unreal Walkthroughs and other cool stuff.
 

Hellscrag

UnrealSP'er
Nov 10, 1999
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Lookin' forward to Unreal 2 /~unreal/ubb/html/smile.gif

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Hellscrag, Unreal single player nut /~unreal/ubb/html/smile.gif . In deathmatch look for me as [SkW]Deathwish of UK clan SkaarjWarriors. Email me hellscrag@lineone.net.
Check my website http://surf.to/scragsite for Unreal Walkthroughs and other cool stuff or my clan site http://surf.to/skaarjwarriors for my UT designing projects



[This message has been edited by Hellscrag (edited 02-07-2000).]
 

Callisto

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The single player game always will be cool. I can see myself sitting down to play it even a few years from now and still having fun.

Is there any kind of release date for Unreal 2?

Hellscrag, how many of the user made single player maps have you played? Which ones would you recommend? I used to play some of them but haven't did any for a very long time and am ready to try a few now.

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Hellscrag

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All the info about Unreal2 (of which there is very little) is at http://www.unrealuniverse.com

Single player maps I recommend from Nali City:

The Valley of Alshar
Ill Haven parts 1 to 3
Shrakith'a

These are the ones that have stood out to me. I may download the StrangeWorld series some time.


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Hellscrag, Unreal single player nut :) . In deathmatch look for me as [SkW]Deathwish of UK clan SkaarjWarriors. Email me hellscrag@lineone.net.
Check my website http://surf.to/scragsite for Unreal Walkthroughs and other cool stuff or my clan site http://surf.to/skaarjwarriors for my UT designing projects
 

Satsu

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Nov 20, 1999
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And god damnit, Unreal 2 better have elite single player and coop, but for some reason I doubt coop play will be there.
 

Cammy

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I largely agree. Single player Unreal is still one of the visually most enjoyable gaming experiences I've ever had. The Temple of Chizra alone already makes the game a classic. Yeah, get lost, Half-Life.

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The Rock may be the most electrifying event on the Net, but Cammy is (oh) the most delicious(yum, yum)...
 

Hellscrag

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Nov 10, 1999
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I doubt Coop will be there too.
It wasn't properly implemented in Return to Na Pali and that was developed by the same people.

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Hellscrag, Unreal single player nut :) . In deathmatch look for me as [SkW]Deathwish of UK clan SkaarjWarriors. Email me hellscrag@lineone.net.
Check my website http://surf.to/scragsite for Unreal Walkthroughs and other cool stuff or my clan site http://surf.to/skaarjwarriors for my UT designing projects
 

bw82

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Jan 13, 2000
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Singel player, the ultimate aventure if played in unreal mode.
standing there, not much weaponry, no health
in sight, and LOTS of enemies.
I shiver cause the andrenalin makes me shake
truly the game of the mellenium.
can´t wait for U2.
 

Wolf Blackstar

That other Wing Commander guy
Dec 13, 1999
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You said it Hellscrag.


Mmmmmm.... Unreal Difficulty......

Circle strafe! Outwit monsters! lure boss into trap! kill....Kill....KILL!!!!!

I love my Unreal SP experiences.

For best results, the Wolf recommends that you crank the volume way up and play with all the lights off. /~unreal/ubb/html/smile.gif

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-Wolf Blackstar

"A chainsaw! find some meat!"
 

Hellscrag

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Nov 10, 1999
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Wolf & Falcon, I couldn't agree with you more.

And yeah I love Unreal difficulty too... *decides to play Return to Na Pali on Unreal skill again, at least right after he has completed his current game of ordinary Unreal on Unreal skill at which he just got killed right at the top of the Sunspire and has to do it again, aaargh*

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Hellscrag, Unreal single player nut :) . In deathmatch look for me as [SkW]Deathwish of UK clan SkaarjWarriors. Email me hellscrag@lineone.net.
Check my website http://surf.to/scragsite for Unreal Walkthroughs and other cool stuff or my clan site http://surf.to/skaarjwarriors for my UT designing projects
 

Evil_Andy

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I can totally relate to the continuing enjoyment of UNREAL. I must have played complete games on varying skill levels at least a dozen times including UNREAL skill level. I find myself still humming the soundtrack from time to time. I haven't played the original in a few months since I've recently turned into an on-line UT junkie, but I think it's getting time again to wake up on the Vortex-Rikers and fight my way off the planet.
 

Hellscrag

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Nov 10, 1999
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I am happy to see that there are people still playing Unreal... that not everyone has given up on it since UT came out.

UT is great which is why I run an UT clan, but it's just not Unreal. Unreal single player rocks /~unreal/ubb/html/smile.gif.

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Hellscrag, Unreal single player nut :) . In deathmatch look for me as [SkW]Deathwish of UK clan SkaarjWarriors. Email me hellscrag@lineone.net.
Check my website http://surf.to/scragsite for Unreal Walkthroughs and other cool stuff or my clan site http://surf.to/skaarjwarriors for my UT designing projects
 
I'm with you guys here. Singleplayer just has that extra bit of class.

It really burns me to see all these multiplayer-only games being released... Sure, they're fun to play for a while, but to date, I can't say that they've given me many memorable experiences (compared to SP anyway).

Like you said Hellscrag, I wish I could play through Unreal again as though it was the first time.
Hell, I wish I could do that to help my mapping. Whilst making the Tower of Shrakith'a, I was constantly attempting the same kind of thing... not as easy as I thought it would be.

Anyway, just wanted to let you guys know that there are still a few mappers who are on your side. /~unreal/ubb/html/smile.gif
 

Hellscrag

UnrealSP'er
Nov 10, 1999
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Aha the author of Shrakith'a! Can I just say now that that pack was particularly cool? I think you did a pretty good job of recreating the Unreal experience...

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Hellscrag, Unreal single player nut :) . In deathmatch look for me as [SkW]Deathwish of UK clan SkaarjWarriors. Email me hellscrag@lineone.net.
Check my website http://surf.to/scragsite for Unreal Walkthroughs and other cool stuff or my clan site http://surf.to/skaarjwarriors for my UT designing projects
 
An Eversmoking CTF map? That would look cool, for sure.

Anyhow, I'm thinking that most mappers /~unreal/ubb/html/wink.gif would prefer to try something new. ATM, I'm too busy working with Zen Tao Interacive on Extreme Wing Chun VR (click on that to see an interview about it), plus I'm already working on a ctf map. Someone might still be willing to help... if you're serious about it, post something in the Nalicity forums. /~unreal/ubb/html/smile.gif
 

Hellscrag

UnrealSP'er
Nov 10, 1999
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(going back a couple of posts, re Shrakith'a)

MadMartigan: well yeah Shrakith'a had a completely different feel to it, but what i meant was the essence of exploration & the unknown that Unreal represents on the first play through

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Hellscrag, Unreal single player nut :) . In deathmatch look for me as [SkW]Deathwish of UK clan SkaarjWarriors. Email me hellscrag@lineone.net.
Check my website http://surf.to/scragsite for Unreal Walkthroughs and other cool stuff or my clan site http://surf.to/skaarjwarriors for my UT designing projects
 
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