hmm, so Unreal2 will have assault-like missions spread over 25 levels?
That's a big difference compared to unreal1 where the levels are all connected to each other and where you keep your goodies and weapons in the next level
I guess it's now more like Delta Force or Project IGI where you start each mission with default weapons.
Would it?
That's not really what I expected...
That's a big difference compared to unreal1 where the levels are all connected to each other and where you keep your goodies and weapons in the next level
I guess it's now more like Delta Force or Project IGI where you start each mission with default weapons.
Would it?
That's not really what I expected...
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