HEY, i am using a Visiontek ATI Radeon HD PRO PCI card, has support for DX10, SM4.0, or maybe 3.0 anyways, i am using 8.5 lastest driver.
Now unreal GOLD is really really choppy, seems to have viewdistance or just field of depth problem. Also in dxdiag tool, when i run a D3D test, the DX7 cube moves smooth for one min, then skips a bit, start moving smooth again, then becomes choppy. But DX8 AND DX9 tests, their cubes are spinning just fine.
So when i start the game, you know when they show the big castle, well when the camera is pin downward, i get 30fps, but once the camera goes up around the castle and shows the skies, the game fps drops to 5-7, i can't explain, but if anyone understands what i am talking about, thats good.
I was thinking it was the card, but i only seem to have this issue with certain games and unreal is one of them, also unreal II is the same.
Do i need to download and copy a Dll file to my system32 folder, say D3D7.DLL or something?
Now unreal GOLD is really really choppy, seems to have viewdistance or just field of depth problem. Also in dxdiag tool, when i run a D3D test, the DX7 cube moves smooth for one min, then skips a bit, start moving smooth again, then becomes choppy. But DX8 AND DX9 tests, their cubes are spinning just fine.
So when i start the game, you know when they show the big castle, well when the camera is pin downward, i get 30fps, but once the camera goes up around the castle and shows the skies, the game fps drops to 5-7, i can't explain, but if anyone understands what i am talking about, thats good.
I was thinking it was the card, but i only seem to have this issue with certain games and unreal is one of them, also unreal II is the same.
Do i need to download and copy a Dll file to my system32 folder, say D3D7.DLL or something?
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